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Hearthstone Tavern Brawl: 13-18 April

“Welcome, heroes, to the Great Stone of Challenge. Your deck building prowess will be tested: You May only use spells with an even cost; you may only use minions with odd attack! Build a deck and fight for the Stone of Challenge!” It’s the Tavern Brawl for 13-18 April: The Great Stone of Challenge!

Hearthstone’s Tavern Brawl is a weekly event where the development team behind the game create a fun and sometimes crazy set of rules for a match. Tavern Brawl is great for new players especially during a week when the decks are not built by the player themselves. In normal play, new players tend to be demolished by “net-decking” (where a player finds a highly rated deck online and copies it), or players having objectively better cards than the newer players, and Hearthstone’s arena mode can be just as daunting for new players. Newer players can always look for decks online based on only the starting cards for a good way to begin, and as you play, you’ll start noticing what works and what doesn’t.

This week’s Tavern Brawl is very much a test of your deck building skills, and a brand new Tavern Brawl at that: The Great Stone of Challenge. This week you might have guessed is a constructed week, so players must build their own deck. For this Tavern Brawl players can’t use spells of an odd cost or use minions with an even attack. This was actually interesting for me when deciding what to build; it doesn’t show cards you can’t use and you realise how empty your choice looks with these rules applied. For new players, this is certainly an added challenge for deck building for them, and I believe it puts them at a further disadvantage than veterans. In the game I played, my opponent was using cards I didn’t even know existed, but in a way that’s the beauty of this week’s Tavern Brawl, we’re using cards we wouldn’t normally pick. The titular “Great Stone of Challenge” isn’t actually a thing, so there’s no stone on the board or anything it’s just a normal match with these rules.

I went for something different for my first game this week and decided on a Druid deck. My plan was to use Wild Growth to get ahead of my opponent on mana crystals so that I could play deadlier cards earlier than my opponent. I was also hoping to combine an Echoing Ooze with various buffs I had put in the deck, but that never came to fruition. The Great Stone of Challenge had me playing a class I wouldn’t usually and a type of deck I wouldn’t usually build.

In my first game this week I came up against a Hunter who I believe was hell bent on going for my face as early as possible. Ultimately, though, I kept surviving by healing and gaining my own board control until they ran out of steam and conceded. The Hunter was off from the word go starting with a Timber Wolf and following that up with King’s Elekk, which luckily didn’t draw the card it revealed. I waited until I could take out the Hunter’s weapon and play a card on top of that for some sense of control; from then on my opponent was trying to regain control of the board and trying to rush me down. Luckily in this game I drew and used both of the Antique Healbot cards I put into my deck to keep me alive, and they pretty much won me the game. Once my opponent realised I had lethal and there wasn’t much they could do about it, they conceded.

It’s an okay Tavern Brawl this week; I do like how it caused me to play a class I wouldn’t usually play and attempt to create synergies that I wouldn’t usually build a deck around. Recent Tavern Brawl’s have been limiting the cards we can use like You Must be This Tall to Brawl, so much like that one, this week’s works well in principle, but not the best Brawl for newer players as that can limit an already slim pool of cards to choose from. However, veterans and casual players can enjoy the extra challenge of trying to create a different deck than they would usually.

What deck did you construct for this weeks Tavern Brawl? Let us know in the comments below!

For Jack, it all started with the PS1. After years spent playing against AI, video games moved online, so Jack did too. As the industry grew, he followed, treating himself to a diverse array of genres. Now enjoying well-written RPGs the most, he looks for stories he can engross himself in. Unfortunately, they are hard to find in video games. Eventually his love/hate relationship with gaming drew him to write about the industry he is passionate about. When he's not gaming, you'll most likely find Jack watching films.