Taking place amongst the Wyoming wilderness during the summer of 1989, Firewatch is a first-person adventure game with a beautifully unique setting that is ripe for exploration. As the fire lookout Henry, players must unravel the truth behind the mysterious occurrences that have transpired amidst the Wyoming woodlands. Featuring a distinctive and visually vibrant artistic design from artist Olly Moss and an absorbing narrative, the game makes great use of its setting to instil a sense of isolation when the events of the story turn increasingly foreboding.
Firewatch‘s developer – Campo Santo – have taken a landscape that many would consider too mundane for a video game to call home, and flip it on its head to create a very different and unusual playing experience. Firewatch is truly unique and its branching dialogue choices in combination with its novel setting forms a wholly new experience that is unlike any other game that I’ve played.