It would seem that gamers are taking quickly to the emerging Battle Royale genre. Or at least they are in the case of PlayerUnknown’s Battlegrounds.
The titular PlayerUnknown, real name Brendan Greene, announced via Twitter last night that since its release into Steam’s Early Access programme on the 23rd March, PlayerUnknown’s Battlegrounds has sold 4 million copies. That’s a lot of money generated by something that isn’t even finished yet.
3 months… 4 million copies of @PUBATTLEGROUNDS sold… Thank you all again for your continuing support <3
— PLAYERUNKNOWN (@PLAYERUNKNOWN) June 22, 2017
PlayerUnknown’s Battlegrounds’ booming success may be largely down to its developer’s passion to make the best Battle Royale game possible. For Bluehole and Brendan Greene, Early Access is about getting the community involved and using the feedback received to improve the gameplay experience, and it seems to be working wonders. The game is going from strength to strength and is very popular with streamers, which has no doubt helped to boost sales.
For those unaware, PlayerUnknown’s Battlegrounds places up to 100 players on an 8x8km island with the sole purpose of being the last player, or squad, standing. After dropping out of a plane, your first port of call is to locate weapons and equipment that will give you the upper hand, or at least a fighting chance, before engaging in tense, heart-pounding combat.
As mentioned, PlayerUnknown’s Battlegrounds is available on PC now via Early Access. It’s also due to release on the Xbox One later this year. Visit the game’s website if you wish to find out more about it.