The Gran Turismo Sport demo is now live, giving us a glimpse of what to expect from the title before its release later this month.

You don’t have to spend long exploring its myriad of menus to discover that it’s both a celebration of motorsports and the long-running game series, cram-packed full of museums and galleries to broaden your knowledge of the history of both. You could perhaps say that the menus are a little too busy and convoluted with all the options available and the number of clicks required to navigate to specific items, but they are fast and responsive which alleviates much of the frustration.

Gran Turismo Sport Body 1

Graphically, the game may disappoint if you expect it look as phenomenal as the many replay videos that you’ll find strewn across the internet. That’s not to say that Gran Turismo Sport still doesn’t look good, though. Its lighting is second to none, the car models are the best out there, and the tracks have clearly been made with a great deal of care and attention. It’s just little things like objects quickly disappearing from existence in your rear-view mirror that bring it down somewhat.

Where Gran Turismo Sport appears to shine, just like the series always has, is in its handling, which is absolutely sublime. The cars move just like you’d expect them to. They feel like they have a real presence on the track and relay a great amount of feedback so you know when you’re pushing them to their limits. Those who play Gran Turismo for the love of racing will be in their element with Sport, especially since the A.I. of competing drivers has been much improved to be more aggressive rather than simply driving around the track like pre-programmed drones.

Gran Turismo Sport Body 2

As expected, however, the game doesn’t seem to cater much for those who like to buy and customise a huge garage of cars across a sprawling single player campaign. Much of the single-player content feels like an extended tutorial rather than a career, and you only have to visit a few of the manufacturer dealerships to accept that Gran Turismo Sport focuses on quality of vehicles than than quantity. Still, if you’re happy racing online or creating your own events against the A.I., you’ll find a lot to appreciate.

Released on 18th October, while Gran Turismo Sport gives the impression that it is indeed a cut-down version of its full-fat numbered brethren, it’s still something to get rather excited about. This is Gran Turismo, finally on the PlayStation 4, and it plays better than ever. Even without a huge number of career events to complete, I’m sure I’m going to be spending a huge amount of time levelling up, increasing my credit balance and buying new cars until I’ve got them all. Will you?

  • Vulcanproject

    To me it feels as though the cars lack weight. They don’t have progressive weight transfer, their noses snap back without feel very easily. No more so obvious but on the rally stages. The sense of inertia around what is often supposed to be a tonne and a half of metal and glass is lacking.

    The visuals are very pretty and the various time of day selections work very well, albeit with somewhat soulless environs. That is an accusation to be levelled at many of these kinds of racing game however. It probably looks better than Forza 7 at the same 1080p for example. I would take the baked lighting in GT over Forza 7’s dynamic system that meant visual downgrades trackside. Performance was good, I didn’t notice any slowdown or screen tearing.

    Overall sound of the vehicles is much improved over prior GT entries, tyre squeal, collisions and engine sounds are a step forward. The actual damage effects still leave much to be desired, it takes heavy collisions to do much and even then you remove a little paint with no obvious deformation.

    The main real problem here is simply the content, or serious lack thereof. It’s difficult to think that early on there is enough to keep the more core GT fans satisfied let alone casual players. There is the basis of a very good racing game that is yet to be fleshed out nearly enough to be considered against Project CARS or Forza 7. Perhaps in another 12 months there will have been a great addition of content to make the game much more rounded, but it’s hard for me to recommend punting full price on this game with the content that we know of.

    • Hans Wurst

      The game will get up to 500 cars and many more tracks…for free. We’ll see how far that goes, but they’re building up a platform here…like iRacing but with much more love and care.

      • Vulcanproject

        Future content like cars is confirmed, but nothing has been mentioned about when or how much of it or whether you’ll have to be paying for it.

        The game will obviously get DLC gradually but when it launches it’ll have less content that Forza 5 which was heavily criticised for its barebones feel 4 years ago.

        The fact remains that when you pay for the game you don’t exactly get a feature rich experience out of the box and that is what you have to judge the product on.

  • lonnie

    Great game but only had money for one racing game and had to choose between this and forza 7 and PCs 2, so I think I made the right decision going with forza 7. Great game though.

  • U weirdo

    Game is disappointing.
    Forza 7 destroys it in every category…especially graphics.

    • Hans Wurst

      Didn’t hold long that title.

    • Reginald Allouchery


      • U weirdo

        No cars, less tracks, no dynamic weather, stupid crash physics and weak graphics

  • Hans Wurst

    Game looks, feels and sounds incredible. A car lover’s dream with the physics and lighting to match. I need a Pro, a 4K TV and a wheel damnit.

  • PachterStation

    After playing the demo, nice graphics, dodgy backdrops, lack of speed, still looks and plays like Turismo 5 and 6. Sport has no way stepped up a few gears. It doesn’t surprise me that Sport hasn’t moved the series on. Somehow, Turismo never seems to change.

  • Wildfire

    For those saying Forza destroys it, you need to stfu honestly.

    Like I get the xbox bias and what not, but i’ve played both for years and Forza has always been pretty shit, It’s not a sim for a start it’s sort of a weird inbetween , not to mention the community on there is trash af.

    Classic GT has always been a better overall sim, but GTS is just…man it’s disappointing, it’s disappointing in a way that as a long time franchise player, it hurts the heart!

    The guy in the article says “the handling is sublime, and cars handle the way you’d expect them to” , What like boats then? Because that’s how they ALL feel…No car feels sharp at all, they all feel like I’m trying to steer the fucking Titanic around the spaghetti junction, ridiculous.

    And don’t even get me started on how it’s basically no longer a car RPG, it’s lost it’s magic and I might have to consider getting PC2 instead. The licenses in GT, a historically great area, have been turned into an ultra filthy casual noobfest.