In light of the public outcry over Star Wars Battlefront II’s implementation of loot boxes, EA has disabled them until further notice.
Like Arnold Schwarzenegger in Terminator, they will be back, but when and how is something that is currently unknown.
Today, we turned off in-game purchases for #StarWarsBattlefrontII. The game is built on your input, and it will continue to evolve and grow. Read the full update: https://t.co/asGASaYXVp pic.twitter.com/vQSOmsWRgk
— EAStarWars (@EAStarWars) November 17, 2017
The move comes just in time for the game’s launch, although those who bought the super duper deluxe elite trooper edition have had access to it for at least a few days now, and those with EA Access have been able to play it for up to 10 hours for more than a week. It’s quite a shrewd marketing move then, but one that hopefully means that the game’s loot box mechanic will go back to the drawing board and re-emerge as something that’s better.
You can read EA’s full statement on the matter on their website if you want all the nitty gritty details. We haven’t reviewed Star Wars Battlefront II yet, but we will. Soon.