Released on PC last year, Olivia rather enjoyed the time she spent reviewing Immortal Redneck.
A first-person roguelike that marries the insane shooting action of Serious Sam with a progression system that feels like it has been ripped out of Rogue Legacy, Immortal Redneck offers challenging pick up and play gameplay that never fails to impress. And now it’s also available on Xbox One and PlayStation 4.
Content-wise, nothing has changed. Immortal Redneck on console still tasks you with overcoming three pyramids full of baddies with a plethora of imaginative weapons. There are still plenty of other characters, each with their own skills and default loadout, to unlock and play as while still keeping the Immortal Redneck’s amusing but eventually repetitive quips. You can still steadily improve your chances of success by buying stat upgrades, and you can still purchase random scrolls or lock the layout of the pyramid to replicate your last visit before heading into the fray once more. The only thing that’s different is that you’re now stuck playing it with a controller instead of a keyboard and mouse.
For some people that may be an issue, but it shouldn’t be as Immortal Redneck controls amazingly well. Movement is responsive and fluid, while aiming is stress free affair. Many first-person shooters just don’t feel quite right with a control pad, but Immortal Redneck nails it perfectly. You can run around like a maniac and shoot enemies with precision without breaking a sweat, and it feels good. It helps that the game runs so well. I’ve been playing the game on Xbox One, and while it’s disappointing that it doesn’t feature Xbox One X support it still appears to run at a blistering 60 FPS while looking rather nice indeed.
Roguelikes like Immortal Redneck always run the risk of being repetitive – both in terms of gameplay and visuals – what with their try, die, and then try again nature. Somehow though, Immortal Redneck just manages to avoid it. There’s just enough randomness in its room layouts, enemy spawns and scroll and weapon pickups to ensure that every run remains entertaining and unpredictable. It also has a huge amount of charm, too. The Egyptian theme means that environments are interesting to explore while also allowing to developer to have fun with some more fantastical elements. And the enemies that you encounter are a varied bunch, ranging from terribly cute looking lizards to evil Sarcophagi that release miniature mummies.
Aside from the fact that if you run out of ammo there’s little you can do as there’s no melee attack function, there really isn’t anything to not like about Immortal Redneck. It’s a finely tuned, humorous roguelike adventure that offers fun in short bursts while also boasting a great deal of long-lasting appeal. You’ll enter its trio of pyramids time and time again, killing monsters and picking up cash in order to strengthen your character and make your next visit that little bit easier, and you’ll have a smile on your face throughout.
Immortal Redneck is a game that rarely frustrates, even though it’ll kick your ass. Repeatedly. Why? Because it always feels fair. The controls are perfect, the visuals are charming, and no enemies or traps ever feel overpowered. Being a roguelike you’re always destined to fail, sure, but it never feels the odds are unduly stacked against you. As you unlock new characters, bolster your stats and become more knowledgeable about the game, you know victory will one day come, and that makes your desire to keep at it even stronger. Immortal Redneck is perhaps the best roguelike I’ve ever played because of that fact, and it’s a title you should definitely check out now that it’s available on PlayStation 4 and Xbox One.