“Spider-Man, Spider-Man, does whatever a spider can,” goes the song, which explains why he so frequently ends up getting stuck in the bathtub.

Luckily, he compensates for his bathroom difficulties by being extremely good at punching ne'er do wells and, thanks to Insomniac games, PlayStation 4 owners will soon have the chance to do the same.

This new Spider-Man game is simply called Spider-Man and looks extremely promising based on what’s been revealed so far. But there are still a few essential features that we’re hoping Insomniac will weave into the final release. Here are six things we hope to see when the game releases later this year:

1. Spider-Man Photo Ops

We know that Spider-Man will feature a photo mode, but we’d love to see an additional in-world photography system where you actually have to set up photo opportunities by webbing cameras to appropriate points. You’d then have to remotely activate the camera at just the right moment to get a shot that was impressive enough to sell to the Daily Bugle (even though former editor J. Jonah Jameson is now running a talk show).  You’d still be able to snap photos to share on your Twitter account, but if you wanted to earn in-game money from your work, you’d have to put the work in. And, best of all, you’d be shown a copy of the Daily Bugle with your photo on the cover.

2. Spider-Man 2’s web-swinging system

Spider-Man 2 was rightly praised for giving the player a huge, open world to roam around. However, what still makes the game stand out is the way how flawlessly executed the game’s web-swinging is.

The PlayStation 3 version of The Amazing Spider-Man appears to let you swing fluidly around New York City but all you’re really doing is holding down the swing button and if you want to put your own spin on things, you’re out of luck. The Amazing Spider-Man 2 made some improvements but still didn’t come to close to matching its predecessor.

Spider-Man 2’s system, on the other hand, offers you a much greater degree of control. You can switch down to Easy Swing mode if you so desire but the game’s default “Pro” swinging mode lets you rhythmically swing your way around the city, launching and detaching a web line with a touch of the appropriate button. Or you can fire off a strand of webbing and keep the other attached, leaving you dangling between two buildings. Unlike The Amazing Spider-Man and many other Spider-Man games you feel like you’re actually in control and we’d love to see this system (or something approximating it) return.

3. Bruce Campbell

The voice acting in Spider-Man games has been a bit of a mixed bag. The titles that weren’t based on films haven’t been so bad but some of the movie-licensed Spider-Man games, such as Spider-Man and Spider-Man 2, have been dire. Toby Maguire sounds like he’s going to sleep in the latter game, and Alfred Molina doesn’t do much better.

The only actor in that game who doesn’t phone it in is Bruce Campbell which is why, after much deliberation, we’ve come to only one conclusion: every character in the upcoming Spider-Man needs to be voiced by Bruce Campbell.

Spider-Man? Bruce Campbell.

J Jonah Jameson? Bruce Campbell.

Mr Negative? Bruce Campbell.

Aunt May? Bruce Campbell.

True, since September’s Spider-Man game won’t be based on the Sam Raimi movies, there’s no direct link to the Man with the Chin but that needn’t be an obstacle. We’d happily put our trust in the one man guaranteed to knock it out of the park when it comes to over-acting.

1 2