As the sun continues to scorch the Earth in this heatwave we’ve been having, we continue to stay mostly indoors, with the curtains drawn, playing away on our gaming systems.
Well, at least some of us have. It’s our job, after all! Here are the games the GameSpew team have been beavering away at this week.
Want to get in touch and let us know what you’ve been playing this week? Tweet us @game_spew. Have a great weekend, everyone!
Rich: This week, I have been playing yet more of The Crew 2. An incident involving a crash during the final moments of an otherwise perfect race has soured me on it though. Seeing your hard work go to waste as all seven of your opponents speed past you at the last second is overwhelmingly frustrating. Damn you rubber banding!
I’ve also been busy playing the excellent 20XX, which is a must for Mega Man fans, and the not so great All-Star Fruit Racing. My highlight of the week though is Danger Zone 2. It only took me three hours to blast though it, but those three hours were some of the most captivating I’ve had for some time. Definitely check it out if you enjoyed the first game.
Now, I’m ploughing my way through Kingdom Come: Deliverance again to try out its new DLC, and also enjoying some co-op action in Earthfall. Look out for more coverage of those next week. Yes, I’ve been busy this week. Or perhaps not busy, depending on how you look at it.
Kim: In the interest of honesty, yes, Homescapes has still found its way to my phone screen. BUT not quite as often. The levels are getting harder, I’m running out of lives too quickly, and my interest is, thankfully, waning.
In terms of real games, this week I’ve been playing a lot of LEGO The Incredibles on PS4 for review. It’s enjoyable, like all LEGO games are, but I’m very tired of the same old formula now. I’ve also been playing RPG shopkeep with a bunch of potatoes in Holy Potatoes! A Weapon Shop?! on Nintendo Switch, which is as ridiculous and fun as I hoped it would be. On Xbox One, I’ve dabbled with ID@Xbox titles Haimrik and Atomine, both of which seem very interesting. I’ll have something to say about them both next week.
Becca: This week I’ve played a few more hours of Overwatch. My friends and I usually stick with mystery heroes because it’s better then having to deal with those Genji and Widow mains in Quick Play who refuse to switch to an actually helpful character. I’ve noticed though, since the addition of endorsements, Quick Play has become significantly less toxic. People really want those positive endorsements. Of course, it doesn’t stop those Widows from refusing to switch off and bragging for getting three head shots during the entire game, but they have been less frequent. I still refuse to have anything to do with competitive, but now that Quick Play has got better I might just play a little more often that I have been the last few months.
Matt: This week, I’ve mostly been playing Rainbow Skies on PS4 for review purposes. But apart from that, I dusted off my Gamecube this week for a little trip down memory lane with Eternal Darkness: Sanity’s Requiem. I absolutely love this game and it’s one of my favorite horror games of all time. The patented Sanity Meter and the constant hallucinations and misdirections still mess with my mind to this day. A truly fantastic game from every angle. I’ll never let go of the idea of a sequel.
Robert: This week I have the fortune to see my lovely girlfriend. The reason I am so fortunate is because it meant I finally was able to play Beyond: Two Souls, a game that’s been on my ‘to play’ list for far too long. It was free on PS+ a while back but my other half made me wait for her to play it. It is the only reason I invited her over!
We are playing it through in Duo mode in the original order the game presents you with, and we’re enjoying every minute of it. I play as Jodie and she plays as her spiritually linked apparition Aiden. She is having more fun destroying things with her ghostly powers while I am very good at talking. The mix of action doesn’t feel fair at times but that could just be me being salty. Despite that, we are loving discovering the story bit by bit and how much you can be a right nuisance if you want.
Chris: I’ve been slaughtering my way through Wolfenstein again, this time tackling Wolfenstein 2: The New Colossus. It’s every bit as absurd and gory as the previous game, though I’ve been getting increasingly annoyed with its attempts to make you use stealth. Respawing enemies are a pet hate of mine and the moment you kill one Nazi guard without using stealth, every single guard in the complex is aware. If there’s a commander or two present, this results in new enemies coming in from wherever, which makes the game significantly less fun.
Kyle: Unsurprisingly, the game that I reviewed earlier this week, Shining Resonance Refrain, has been taking up most of my playtime as I continue into its its new “Refrain” mode. Admittedly, I can’t help but think about Octopath Traveler, which will be out by the time you read this, so a second try at this charming JRPG has sufficed to calm my excitement towards its impending release.
On the side, as I have been doing for months now, is my continued playthrough of all the Kingdom Hearts games. Though now I’ve arrived at my least favourite one of the bunch: Dream Drop Distance. My tempered excitement to dive back in is palpable, I’m sure, as I reluctantly push forward hoping to reach the end sooner rather than later.
Jack: I’ve been on Warframe most again this week. I received my Ash Prime from Tennocon this week, so finally have a second frame to play around with. On top of that I belatedly was able to craft Rhino after getting those bastard control modules. I’ve put over 40 hours into Warframe now and don’t really see an end. Though I really want Octavia so that I can try out the games’ in-built sequencer for her bard-like abilities. Yes, it has one of those. The Captura Mode is also stunning, but the gating behind new areas to take pics in is a shame.
Just the tiniest bit of Kingdom Hearts this week. The game crashed, and as usual you’re asked to explain what you were doing when the crash occurred, but this is Kingdom Hearts; the best I could come up with was: “anime man told me about the darkness, and then the duck got hit in the face by a door”.
Two games you’ll see reviews from me next week are Starman and Youropa; both puzzle games that came to Steam at the end of June, and both very different to each other. Both are rather short experiences; one almost sent me to sleep – to its credit! – and the other turns puzzles quite literally on their heads, so puzzling times.