Set for release on 4th December on PS4, Xbox One and PC, Override: Mech City Brawl probably wasn’t on your radar. But it should be now.
Developed by The Balance Inc and published by Modus Games, Override: Mech City Brawl is unsurprisingly a mech-based brawler. What is surprising, however, is just how polished and fun the preview build I’ve spent some time with is. This is a game that looks absolutely wonderful, and it performs magnificently too. But what really excites is how it plays.
Twelve brilliantly designed mechs are available in the preview build, and each one is truly unique. Some are clearly based on mythical creatures or animals, while others look like they’ve come straight out of Transformers or Zone of the Enders. There are many skin and accessory options available too, allowing you to add a personal touch to your chosen mech, with many more to seemingly unlock. Though no matter which mech you choose or how you make them look, your basic moves are pretty much the same.
Using a controller, which is highly recommended, the left and right shoulder buttons deliver punches with your left and right arms respectively. And following suit, the left and right trigger buttons also make you strike out with the respective legs. If you want a bit more oomph delivered with each attack, you can hold a button to charge it up. Though be warned; if an enemy gets a hit in with an attack before you’ve unleashed your own, it’ll be cancelled. To avoid getting hit, you can either raise your shield, or dash out of the way with your boost button. Just make sure you don’t overheat.
Adding more tactical options into the mix, each of your four basic attacks can be turned into a special attack in conjunction with another button. They use up one segment of your special gauge though. There are also jumping attacks and counter attacks to consider, as well as the ability to pick up weapons that get dropped into the arena of battle. The most dangerous move in your repertoire, however, is your ultimate attack, which can only be performed when you’re in grave danger. Override: Mech City Brawler is a lighthearted party brawler at its core, but it has enough depth for the action to get really competitive.
Riotous four player battles is what Override: Mech City Brawl is all about, and you can engage in them either locally or online. And if you want to play cooperatively, you can either play in teams, or all work together to control a single mech. That’s right, you can have four players controlling one mech if you really want to, each taking ownership of one part of it. As you can imagine, it’s pretty hilarious.
You don’t have to play the game with others though; Override: Mech City Brawl does have single-player features too. Unfortunately the single-player focused arcade mode isn’t available to me in the preview build, but I can freely engage in battles with up to three computer controlled competitors, and even change their difficulty level. Though of course, it’s not as much fun as playing with humans.
From what I’ve played, the only real concern I have with Override: Mech City Brawl is the AI of its computer controlled competitors. Sometimes they just seemingly lose their minds. More than once, I’ve taken on a mech one on one, dispatched it, and then turned around to find the remaining two computer controlled mechs just stood there, motionless. Only after wailing on them for a few seconds would they spring back into life. Hopefully it’ll be sorted before the game’s final release.
Even if Override: Mech City Brawl‘s AI isn’t up to scratch upon release though, it’ll still remain a compelling purchase for multiplayer gamers looking for some unique mech action. Override: Mech City Brawl is one of those games that has just come out of nowhere and pleasantly surprised me. With its varied arenas rife for destruction, visually appealing mechs, and intuitive and enjoyable gameplay, it really is on course to be one of this year’s surprise hits.