Dungeons Are The (Boss) Key To The Next Successful Zelda Game

Nintendo is looking for new employees to help create a new Zelda game, and the listings provide some positive insights into the new entry to the series.

You may have thought that Din, Nayru and Farore had a lot to do when creating Hyrule. But Nintendo may have an even more daunting task when trying to follow The Legend of Zelda: Breath of the Wild. How do you follow a game that was as perfect as Breath of the Wild? You have to go back to what originally made Zelda so great.

The Legend of Zelda development team wanted to ensure that Breath of the Wild felt like the original NES game. During the 2017 Game Developers Conference Hidemaro Fujibayashi, the game’s director, described his vision for Breath of the Wild and then stated that it felt “like that of the original”.

Fujibayashi wanted to build an adventure “where the player can think what they want to do” and create their own journey. By reimagining the conventions of The Legend of Zelda the development team created one of the most natural adventure stories in gaming history, and one that is going to be tough to top.

Some clues for how the development team plan to follow the success of Breath of the Wild have been given from Nintendo’s recent job listing. Interestingly, both job titles relate to dungeons and their design, which is a good indicator that dungeons will be making a return to The Legend of Zelda series.

Breath of the Wild includes some brilliant Shrines which are both tricky and engaging. Plus each Divine Beast provides a short, but difficult challenge. However, neither of these truly live up to the brilliance of previous Zelda dungeons – or bosses for that matter – especially the great Ocarina of Time ones.

Breath of the Wild not only set a new bar for Zelda games, but the Action/Adventure genre in general. The Zelda development team certainly has a huge challenge in succeeding Link’s latest journey, but by following Fujibayashi’s vision for Breath of the Wild, it could improve on the already spectacular formula. Dungeons have always be a part of Zelda games, and should be once more with the next addition to the franchise.