Five New Year’s Resolutions the Gaming Industry Needs to Make

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As another year comes to an end and people join hands once more to sing Auld Lang Syne, it is usually a time for contemplation and reflection.

Many New Year’s resolutions include ideas about eating less chocolate or going to the gym more.  But as all the gaming industry join hands to sing on New Years (which totally happens), what should they be reflecting on? What resolutions should they set themselves for 2019? Well, we have five ideas to get them started…

1More new IPs

2018 was the year of the existing IP. From Red Dead Redemption 2 to Super Smash Bros. Ultimate, known gaming franchises grew and grew. That’s far from a negative: we’ll never be upset about a new God of War or Pokémon game, but it does indicate a worrying trend in the gaming industry.

Where have all the new IPs gone? Amazon’s top 10 selling games of 2018 were all new additions to existing IPs, and not to mention the massive amount of remakes and remasters we’ve seen this year. The gaming industry needs a breath of fresh air, and hopefully 2019 will be the year for new IPs to shine.

2Realism is important

Battlefield 5 struggled to live up to the hype of Battlefield 1. In fact, in the first three days of sales it sold half as many as Battlefield 1. Many critics of the game cited the lack of realism in the game as being a real problem. It was a far cry from the realistic World War One journey from 2017.

Inclusivity is brilliant, and it’s very important in any media. But the gaming industry needs to learn that it can’t come at the expense of realism. Especially in the shooter genre, as seen in years previous with Call of Duty dipping its toe into the future, only to recoil back to the past for the future releases. EA should have learned the hard lesson that the Call of Duty series did, and ensure that realism is at the forefront of its 2019 releases.

3Fallout? More like ‘all out of ideas’

The Fallout series has grown into one of the most successful gaming franchises in recent history. But Fallout 76 was a nuclear disaster for Bethesda, one that the company needs to learn from. In fact, all gaming developers should learn from their mistake.

Online gaming may be the big money maker in today’s industry, but it’s not always the way to go. Players of single player games want their own story-driven stories; they don’t expect to have to make their own plot. It’s lazy. Online games: do your thing, but in 2019, single player games need to stick to being just that.

4Stop with the out-of-season April Fool’s jokes

Yikes. Has any game announcement ever been met with the type of reception that Diablo Immortal has been? Fans expected, even demanded a new full game, but instead got a mobile release. Again, it seems a cheaper and easier option won out.

It’s an all too familiar example of developers not listening to the players. This needs to change in 2019. We’re the most loyal fanbase in all of media, but we also have high expectations, and rightly so after a brilliant year of games. It’s now less acceptable than ever to release a game that is bound to fail, and 2019 needs to be the end of this.

5No more releasing the same game over and over while expecting different results

Insanity. Madness. Craziness. Whatever you call it, EA keeps on releasing the same sports games over and over and people keep on buying them. Fifa 19, for example, is great, but it’s really no different to 2018. Slap a Champions League badge on it and it’s good as new…well, it’s not.

Fifa 19 is the champion of sports games, but how long can that last for? Every once in a while the series has a major reinvention, whether it’s the playing style, Ultimate Team or The Journey. This should be a yearly occurrence, and if it’s not then EA run the risk of not selling as well. Please EA, stop the insanity in 2019.