Rapture Rejects, The Cyanide & Happiness Battle Royale, Needs More Players

I remember Rapture Rejects’ announcement, but had no idea that the battle royale set in the Cyanide & Happiness universe entered early access in late November. Seems like not many others did either.

Unfortunately in its early access state on Steam, Rapture Rejects is struggling to fill lobbies. Searching for a game on the European servers incurs upwards of a two-minute wait time, and upon finally entering a match you’ll be lucky if you get more than three other players. The American servers fared a little better, matching me quicker, but there were still only a handful of players.

The Steam store page states 50 players as the max. More often than not, it’s been me and two other players, and once there was just one other. Clearly not enough for a successful battle royale match.

I love the premise behind Rapture Rejects. As the name suggests, it’s set during the rapture, and it pits you and the other players as the unlucky lot chosen by God for eternal damnation. You all agreed that an eternity in hell “sucks… a lot”, so God, moved by your pleas, offers up a one-way ticket to heaven. Unfortunately, there’s only one ticket, so you must be the last person standing to win it.

What you get so far doesn’t quite show what developers Galvanic and Explosm Games have in mind for Rapture Rejects. The map itself is small compared to other battle royale games, and with a targeted maximum of 50 players, it’s clear a much more hectic experience in every match was intended. The guns all have their own comical unique quality to them, and I imagine that 50 players shooting recycled garbage, farts, and sporks, among other comical weaponry, would mean an infinitely crazier experience with full lobby.

Rapture Rejects’ unique selling point as a battle royale is its isometric top-down viewpoint. An overly comedic tone has been achieved before in the satirical floppiness of Totally Accurate Battlegrounds, but Rapture Rejects comes with the comedic tone – and delightful art style – you’d expect from the Cyanide and Happiness crew.

For now, with its dire userbase, it’s hard to recommend Rapture Rejects. But the game’s premise does have potential. Hopefully throughout its early access state it accrues more players and on full release is able to boast 50-player matches with crazy guns, and even crazier fights.