The Elder Scrolls V: Skyrim did so much well, but perhaps its biggest flaw is the combat system – especially close combat. Despite the range in combat styles and weapons, it all just feels very clumsy and loose. Of course, targeting would remove the immersion value that Elder Scrolls games pride themselves on, but something needs to change.
Blocking can be very ineffective against one-handed attacks unless it’s perfectly timed. Elder Scrolls 6 shouldn’t be easy, but in the heat of combat, blocking can become a second thought due to how challenging it can be. Plus, actually swinging the weapon feels very aimless, making Skyrim feel almost like a hack and slash game. Combat needs to be more nuanced and improved in Elder Scrolls 6.