It has finally happened – Sony has finally given us an idea of just how powerful the PS5 will be. And it sounds very powerful indeed.
Speaking exclusively to Wired, lead system architect Mark Cerny spilled the beans on PS5’s innards, revealing that the console “allows for fundamental changes in what a game can be.”
Unsurprisingly, the PS5 will once again be powered by AMD. It’ll feature a CPU that’s based on the third generation of Ryzen, with eight cores of 7nm Zen 2 microarchitecture. Needless to say, it’ll be a huge upgrade compared to the Jaguar found in the PS4 and Xbox One.
The PS5’s GPU should prove to be a huge upgrade. too. A custom variant of Radeon’s Navi family is apparently being used which will support ray tracing. To be honest, we’re a little sceptical of ray tracing support what with even the most expensive of graphics cards currently struggling to provide high frame rates at high resolution with the feature turned on, but we’ll be happy if the PS5 can do it well.
Perhaps what’s most exciting to hear about the PS5 is that hard drive performance is set to be massively improved. Cerny states that when asking developers what they’d want from a next-gen console, an SSD was mentioned time and time again. And with that, the PS5 is set to apparently feature an SSD that “has a raw bandwidth higher than any SSD available for PCs.”
To demonstrate the difference, Cerny apparently booted up Marvel’s Spider-Man on both a PS4 Pro and an early “low-speed” PS5 dev kit. On PS4 Pro it took 15 seconds to perform a fast-travel. On the PS5 dev kit, it took 0.8 seconds.
There are other tidbits of information in the Wired interview too, such as the PS5 including a custom unit for 3D audio, and that it will support the current PSVR headset. Give it a read if you want to know absolutely everything that Cerny was willing to divulge.
We now know one thing for certain, PS5 is going to be a huge upgrade from the PS4. How will Microsoft’s next-gen console stack up, we wonder?