Recently released on console, Mochi Mochi Boy from Pixelteriyaki is a puzzle game about weaving a snake around a series of progressively more difficult mazes.
It’s clear its inspiration comes from the classic mobile phone game Snake; the difference being that Mochi Mochi Boy puts a series of obstacles in your way, and it’s your goal to guide the slithering Mochi through every square on the game grid. End up trapped in a dead end while some squares remain untouched? It’s game over for you! It doesn’t matter if Mochi’s last square to reach leaves him trapped; you’ll pass the level and move onto the next.
Things start off pretty simply in Mochi Mochi Boy‘s main game mode. Simply manoeuvre through straight lines, or zig-zag your way through an open space. With a whopping 138 levels to pass through, though, it doesn’t stay easy for long. More obstacles will be thrown at you, and you’ll soon be having to navigate portals, spikes and other traps in order to succeed.
It’s a game that requires you to think before you act; playing out each level in your head before making a move. But if you do make a mistake, it’s not the end of the world – one push of a button and you can restart the level over without losing your overall progress.
Alongside the main ‘tower’ mode, there’s also a dungeon mode. This throws at you 10 completely random dungeons, so you’ll likely find yourself up against a fiendish puzzle right from the start.
Mochi Mochi Boy is an incredibly simple idea, but it’s one that’s very nicely executed. Its bold, colourful levels are pleasant to play through and its simple gameplay loop is addictive yet rewarding. It’s a real test of skill and planning, so if you enjoy a bit of a brain workout while you game, then give Mochi Mochi Boy a try. Best of all, it costs less than a fiver.