It is obscene just how many games are released each week these days – it really is.
At one point in time, the summer games drought was real. Now, there might not be many heavy-hitters released during the summer months, but there are still so many games that we just can’t keep up. But we try.
So, another week has flown by, and we’ve been beavering away at the latest releases, trying to separate the wheat from the chaff. What have we been playing? Well, read on.
Rich: I suppose you could say I’ve played a varied bunch of games this week. Cytus Alpha had my foot tapping last weekend, then I raced around a variety of real world tracks in FIA European Truck Racing Championship, the latest Darksiders 3 DLC puzzled me, before finally, Redeemer: Enhanced Edition allows me to relieve some stress with brutal violence.
Of them all, I think I enjoyed Darksiders 3‘s DLC the most, Keepers of the Void; I’m a sucker for puzzles and tense combat. FIA European Truck Racing Championship impressed me a lot though. I’ve never heard of its developer, N-Racing, before, but I’ll be keeping an eye on what it’s working on in the future.
Next week, look out for a God Eater 3 review from me and more. I think it’s safe to say that my words on that title are going to be positive.
Kim: It’s been another one of those weeks, where I’ve been more preoccupied with mobile phone games than games on my console or PC.
I’ve played a couple of games on PC. I tried a brief stint at Gorytale, which has you shooting marshmallows, shouting “fuck off!” to everything and running around a candyland-inspired landscape. Yeah, it’s as mental as it sounds. Then there’s Killsquad, just released into early access, that I’ve had a quick dabble with. It’s geared towards playing with friends, and I had none on hand so braved its harsh environments by myself. It seems like a lot of fun, if you’re into action RPGs.
Of course, most of my time has been sunk into the all-consuming vortex of time that is Mighty Quest for Epic Loot on mobile. I’m surprised it has held my attention for this long. I *did* cave and spent a little money on it, but it’s well worth it for the time I’ve been putting in. I’m very much enjoying levelling up my gear and becoming ALL POWERFUL. I will kick your ass in PvP.
Stan:I may be more Johnny English than James Bond, but this is the week I got closer than ever to being an International Spy. While researching the 10 best James Bond games, I also decided to apply for the position of top British International Spy. I’m currently going through the application process now – fingers crossed! All I have to do is keep my application a secret.
I’ve been preparing for my new role by playing some old school GoldenEye 007 on the Nintendo 64. It’s just so good! I’m not really a shooter fan, but there’s something so special about GoldenEye 007. Where did it end up on the list of best Bond games? You’ll have to read and see! It’s Top Secret, just like my application to MI6.
Becca: This week my friends and I picked up the ole classic, Minecraft. I haven’t played the game since 2012 when I had it on my Xbox 360. But a friend of mine wanted us to join him and offered to buy it for me, so how could I say no? We’ve played a few hours building up a large castle complete with a prison and torture room for any pesky enemies that might come our way. It’s a fun break from Dead by Daylight which is what we’ve basically played every night for the last 6 months.
I’ve also played the story-driven roguelike Vambrace: Cold Soul which looks absolutely gorgeous with hints of JRPG elements to the art style but the gameplay didn’t quite keep me hooked like others in the genre such as Darkest Dungeon. Finally, I reviewed the strategy card game Nowhere Prophet and absolutely love it. The world and story building is done very well and it’s gameplay runs nice and smooth. I can’t recommend it enough.
Chris: I’ve finally completed Judgment, with Tak snatching victory from the jaws of the defeat. It was a suitably Yakuza-style ending, though I feel a little short changed that the big moral issue that the plot revolved around was so neatly resolved. I expected to feel a great deal guiltier by the end of the game.
Streets of Rogue, which I reviewed here, has also been taking up my time. Each character you unlock gives you a new way to play; most recently, I’ve been rescuing the citizens from oppression by turning them into the living dead. Free brains for everyone!