A twenty-minute puzzle game? Count me in.
Refunct, from developer Dominique Grieshofer, is a first-person platforming puzzle game where your main goal is to traverse the environment around you to reach big red buttons.
Once you hit a red button, new buttons will rise from the surrounding ocean. This continues until you reach the end of the game.
I sat down to play Refunct on my Nintendo Switch during my 30-minute lunch break at work. I figured I would play the game for that half an hour and walk away with a taste of what it’s like. Much to my surprise, I was able to complete the game with 10 minutes to spare.
I had jumped around, figured out the controls and mechanics, and mastered it in only a few minutes. Go me.
Refunct is very geometric in style; the entire world seems to be made up of different sized cubes. As the game starts, it tasks you with simply making your way to the top of a tall cube, hit a button, and watch as another button rises up out of the water. Then, you guessed it, it’s time to make your way over to that button. And so on.
As Refunct progresses, you’ll be crawling through small spaces, wall jumping and diving into the vast ocean that surrounds you in order to reach those tricky buttons. It’s a platformer that evolves as you play, but in a way that never outstays its welcome
With a 20-30 minute runtime, Refunct is a very brief experience, but it’s enjoyable while it lasts. It’s been available on PC and other consoles for quite some time, but its recent release on Switch means it’s the perfect game to accompany a lunch break or a short commute. With no story or complicated mechanics, Refunct is available for just £2.50/$2.99 – the perfect price point for this simple and short puzzle game.