How to Equip and Use Weapon Mods in Remnant: From the Ashes

Remnant From the Ashes 2 (1)

In Remnant: From the Ashes, skills are provided via the weapon mods that you’ve got equipped.

Every player starts Remnant: From the Ashes with one weapon mod depending on the class that they chose at the outset of the game. Scrappers get a mod at allows then to imbue their bullets with the power of fire, for example, while Ex-Cultists can create a healing circle.

To make use of mods, they first need to be equipped to weapons. To do that, open up the inventory, highlight the weapon you want to equip a mod to, and then press the required button to bring up the mods you have available. On Xbox One the button is X, on PS4 it’s Square. Select the mod you want to apply to a weapon and confirm it. That’s it, you have now equipped a mod.


When you have a mod equipped, you’ll see its icon at the side of the weapon it’s placed on in the lower right hand side of the screen. Mods can only be equipped to ranged weapons. To use a mod power, you need to fill up the gauge around the icon. You do that by attacking enemies. The gauge of the weapon you’re currently using fills up faster than the one in reserve. When the gauge is full, press the required button – which is the right shoulder button on both Xbox One and PS4 – to activate the mod power.

The Ex-Cultist starts with a handy trait that increases the rate at which the mod power gauge is filled when landing critical hits. Make use of it to really bring out their potential. Many mod powers prove to be particularity useful when working as a team, as some offer a benefit in a radius. Communicate with other players to make best use of them.

To obtain more mod powers in Remnant: From the Ashes, keep an eye out while exploring. Some mods can be bought from McCabe back in Ward 13, and she can also craft them using the materials obtained by defeating bosses. Make effective use of mods, and you’re sure to have an easier time playing Remnant: From the Ashes.

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