Games. So many games.
We’re a little overwhelmed here at GameSpew, but we’re battling on, playing through the latest and upcoming releases to separate the wheat from the chaff. Well, where possible anyway – there are always some that slip through the cracks. We’re still not worthy in some eyes, apparently.
Between playing all the games, however, we found time to watch Inside Xbox and Gamescom: Opening Night Live. Though we shouldn’t have bothered because they were both a little boring. But anyway, you’re not here for that, you’re here to find out what we’ve been playing this week, aren’t you? Well, without further ado…
Rich: I can’t write about most of the games I’ve been playing this week yet, unfortunately. I reviewed Remnant: From the Ashes though, which is an interesting spin on the Dark Souls formula thanks to its third-person shooter action. After a bit of polish and some gameplay tweaks it could really turn into something special. I also reviewed Wreckfest, which is one of the best racing games available right now if you like to crash into things.
This weekend I’m getting further stuck into those games that I cannot mention. I’m also probably going to play more Gears POP! It’s taken me by surprise that has. It’s a really enjoyable little game that also allows me to earn achievements, so happy days!
Kim: I’ve also been quite enraptured by Gears Pop, and I’m not even a massive Gears of War fan. I’m just a sucker for earning achievements on my phone, basically. More of that, please, Microsoft. I’ve mostly been playing things I can’t talk about until my reviews are published next week, but there’s quite a mix. One in particular is rather special, but I can’t say any more than that. Well, I could probably mention names. But that’d ruin the surprise, wouldn’t it?
Becca: This week I played through a preview build of Song of Horror. Going only by the first chapter, it’s got me intrigued about what’s to come. It’s spooky and reminds me a lot of two of my favourite games of all time – Silent Hill and Resident Evil. I also played the short puzzle game Refunct, which entertained me during one of my lunch breaks. It’s a simple game where you jump around pressing buttons by traversing the simplistic geometric setting until you reach the end.
I’ve also jumped back into Dicey Dungeons after reviewing it earlier this month. I can’t seem to get away from it. It’s very easy to learn, but extremely difficult to master. Especially when you’re playing as the more difficult characters like the robot or witch who have abilities that are very challenging to use against the pesky tough enemies.
Chris: This week I’ve been immersing myself in the world of Mable & the Wood, a thoroughly enchanting (and often challenging) storybook Metroidvania. It’s out now on Steam and deserves to do well, though whether Mable gets her happy ending is something you’ll have to find out for yourself.
I’m also working my way through Ancestors: The Humankind Odyssey. I’m afraid I can’t tell you much more than that though; my full thoughts will be in my review on Monday – which may or may not contain a hazardous number of monkey puns.
Diggy: Well, I managed to finish A Hat In Time after fawning all over it in last week’s roundup. I’m still feeling very positive about the game, though it loses marks for ripping off its ending from Undertale.
I’ve also been experimenting with different character builds in Fallout 4 (yes, I do like the game despite the highly controversial article I wrote when it was released). Trying a luck-focused build has been fun, and there are some interesting perks if you want to go for a pure melee character as well.
Next week I really want to get into Dark Souls III again. The original Dark Souls was my fave game ever, so the mere few hours I’ve put into the third one is almost unforgivable. Hopefully I’ll be writing about that next week, but if not it’s probably because I’ve gone hollow.
Stan: I love visiting Portsmouth: the sea, the historic ships, the castles – it’s one of my favourite places. It also makes me wish I was a 17th century pioneering sailor adventuring to new lands. Luckily, it looks like I’ll get the chance soon with GreedFall, released the 10th of September. I’ve picked out the 10 reasons to be most excited about GreedFall; it’s a want-to-be pirate’s dream.
I’ve also been playing lots of Fifa 19 in the home of football (it’s coming home). It’s been making me think about how the rule changes for this season will impact Fifa 20. Expect a better passing game from the back and the controversial inclusion of VAR. Now,if only we could go back to Fifa 10 so that we could make sure Lampard’s goal against Germany was allowed…