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How to Get to Dead Horse Lake Grotto in Maneater

Are you stuck getting to Dead Horse Lake Grotto in Maneater? Here’s what you need to do.

Getting around in Maneater isn’t easy, particularly since the objective markers don’t take into account any obstacles that might be in your way. Because of this it’s easy to lose your way, and your mind, looking for Dead Horse Lake Grotto. So, once you’ve got into Dead Horse Lake, you need to do one of two things to get to the grotto:

Method 1: Jumping

Depending on how small your shark is, this can be a bit tricky. But if you look at the map, you’ll notice you’re in a small area, fenced off from the rest of Dead Horse Lake by what looks like a solid, thin grey line on the left.

Swim up to this line and you’ll notice it’s a wooden fence. Jump over the fence – you may need to jump and then lunge to make the distance – and you’ll flop into the rest of Dead Horse Lake. You can then follow the objective marker to the grotto.

Method 2: Swimming

In Dead Horse Lake, look for the glowing blue reactor funnel. It’s hard to miss so, once you’re there (don’t swim into it) look for a grate in the general area.

Find the grate, and headbutt it, taking you into a series of tunnels. This is where it gets a bit tricky. You’ll need to swim around the tunnels, changing levels a couple of times, till you find an exit on the top that leads straight up to the surface.

It’s easy to dismiss this as a dead end, but what you actually need to do is jump up through this hole, which will take you a new area of the lake. Then, swim briefly in the direction of the objective marker, and you’ll find the grotto.

Don’t worry, the other grottos aren’t nearly as easy to find but beware of the objective markers – quite often, it’ll point to a target that’s on the other side of a rock wall.

Weekend Editor // Chris has been gaming since the days of the Acorn Electron, which was allegedly purchased to 'help him with his homework'. You can probably guess how well that went. He’ll tackle most genres – football titles aside – though he has a taste for games that that are post-apocalyptic, horror-oriented or thought provoking in nature.