Developed by Jonathan Blow

A platform puzzle game created by Jonathan Blow, Braid first released on Xbox 360 back in 2008. Since then, it’s seen numerous ports, and is still considered to be one of the finest examples of indie game development.

Braid puts you in control of protagonist Tim. It packs in a lot of typical 2D platforming elements – running, jumping, and stomping on enemies to defeat them – but it sets itself apart from the rest by introducing a time control element. To solve many of the game’s puzzles, you’ll have to manipulate time by utilising your ability to rewind time.

An Anniversary Edition of the game is scheduled to arrive on PC and consoles in early 2021, updating the game with re-drawn art and developer commentary.