Dead by Daylight: Best Perk Builds for The Twins

Dead by Daylight

The Twins might just be the weirdest killers to be added to Dead by Daylight.

Don’t get us wrong, we love them, but boy are they a strange pair. Being able to control both of them adds a completely different mechanic to Dead by Daylight that players definitely weren’t expecting. They’ve become one of the more popular killers recently because it’s difficult to dodge them both. If you’re looking for some builds to use with The Twins’ unique perks, we’ve picked out a couple to help you out.

But first, here are the twins three perks:

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Hoarder

  • Receive a Loud Noise notification for 4 seconds when survivors interact with a chest or when they pick up an item within 32/38/64 metres of your location.
  • The trail begins with 2 additional chests spawning in the trail grounds.

Oppression

  • When damaging a generator, up to 3 other random generators also begin regressing.
  • Triggers a difficult skill check if the selected generators are currently being repaired.
  • Oppression has a cooldown of 120/100/80 seconds.

Coup de Grace

  • Each time a generator is completed, Coup de Grace grows in power and you gain 1 token.
  • Consume 1 token to increase the distance of your lunge attack by 40/50/60%.

And here are three combos that we think best use The Twins’ perks. Try them out if you want to get the most out of this killer.

The “I See You” Combo

  • Hoarder (The Twins Perk)
    • Receive a Loud Noise notification for 4 seconds when survivors interact with a chest or when they pick up an item within 32/38/64 metres of your location.
    • The trail begins with 2 additional chests spawning in the trail grounds.
  • Corrupt Intervention (The Plague Perk)
    • At the start of the trail, the 3 generators located the farthest from you are blocked by the entity for 80/100/12 seconds.
  • Franklin’s Demise (The Cannibal Perk)
    • Your basic attack makes survivors drop their item on impact.
    • If not recovered within 150/120/90 seconds the item will be consumed by the entity.
    • The auras of lost items are revealed to you within 32 metres and slowly fade from white to red while the timer elapses.
  • Spies From the Shadows (General Perk)
    • Crows startled by survivors within 20/28/36 metres alert you with a loud noise notification.
    • Spies from the shadows has a cool-down of 5 seconds between alerts.

There isn’t anything inherently great about The Twins’ Hoarder perk. It isn’t something that we see ourselves using in our regular builds. With that being said, combining it with other helpful perks makes it much more useful. This killer build is focused on being able to locate survivors. The Twins are especially good at map control because Victor can scale the entire map very quickly. So Hoarder combined with Spies from the Shadows will help you keep track of where survivors are located. We added Corrupt Intervention to try and stall survivors and get them opening chests so that you can use your Hoarder perk. Finally, Franklin’s Demise is for when a survivor does successfully open a chest you can smack it out of their hand. Satisfying!

The “Anti-Gen Rush” Combo

  • Oppression (The Twins Perk)
    • When damaging a generator, up to 3 other random generators also begin regressing.
    • Triggers a difficult skill check if the selected generators are currently being repaired.
    • Oppression has a cooldown of 120/100/80 seconds.
  • Surge (The Demogorgon Perk)
    • When you put a survivor into the dying state with your basic attack, all generators within 32 metres of you instantly explode and start regressing.
    • Applies an immediate 8% progression penalty.
    • Surge has a cool-down of 60/50/40 seconds
  • Overcharge (The Doctor Perk)
    • Damaging a generator overcharges it.
    • The next survivor interacting with it will be faced with a difficult skill check.
    • Failing the skill check results in an additional progressions loss of 3/4/5%.
    • Succeeding the skill check does not grant any bonus progression.
  • Hex: Ruin (The Hag Perk)
    • All generators automatically regress at 100/150/200% of the normal regression speed whenever they are not being repaired.
    • The hex effects persist as long as the related hex totem is standing.

We find this perk build for the Twins to be truly toxic. If you find yourself getting gen-rushed on a regular basis then Oppression is a great perk to add to your collection. Right off the bat Hex: Ruin will be doing work for you making it so that if survivors are forced to run away those generators are going to be regressing. Generators will also regress if you down anyone nearby with The Demogorgon’s Surge Perk. Don’t worry if your Hex: Ruin gets destroyed; Overcharge makes it so that you can still get that extra regression from kicking gens.

The “Get Over Here” Combo

  • Coup de Grace (The Twins Perk)
    • Each time a generator is completed, Coup de Grace grows in power and you gain 1 token.
    • Consume 1 token to increase the distance of your lunge attack by 40/50/60%.
  • Save the Best for Last (The Shape Perk)
    • You become obsessed with one survivor.
    • Each time you hit a survivor other than your obsession with a basic attack, Save the Best for Last gains 1 token, up to a maximum of 8.
    • Gain a stackable 5% cool-down reduction on successful attacks per token, up to a maximum of 40%.
    • Each time you hit your obsession with your basic attack, Save the Best for Last loses 4/3/2 tokens.
    • When the obsession is sacrificed or killed, you can neither gain nor lose any more tokens.
  • Play with Your Food (The Shape Perk)
    • Each time you chase your obsession and let them escape, Play with Your Food receives 1 token, up to a maximum of 3 tokens
    • Each token applies a stack-able 3/4/5% haste status effect up to a maximum of 9/12/15%.
    • Performing a basic or special attack consumes 1 token
    • Play with Your Food has a cooldown of 10 seconds on token accumulation.
  • Nemesis (The Oni Perk)
    • Each time a survivor blinds you or stuns you using a pallet or locker, they become your new obsession.
    • The survivor suffers from the oblivious status effect for 40/50/60 seconds and their aura is revealed to you for 4 seconds.

This killer build was one of the tougher ones to put together because Coup de Grace, in general, can really be combined with anything. We went the obsession-related route because, depending on the circumstances, it can work really well. We’ve included Nemesis here to help you by making it so that the survivor you’re in a chase with is very likely to become your obsession. Save the Best for Last helps you with your lunge as well as Coup de Grace. Finally, Play with Your Food is there to increase your movement speed which will really help when you’re in a tricky chase.