Dead by Daylight: Best Yun-Jin Lee Perk Builds

Dead by Daylight

Dead by Daylight’s newest chapter All-Kill has released and with it came two new characters.

The killer is called The Trickster and he’s a mischievous serial killer who uses deadly throwing knives. The All-Kill survivor is named Yun-Jin Lee. Yun-Jin is a powerful female character and her three new perks reflect that. We’ve put together some combinations we think would combine well with Yun-Jin’s unique perks.

But first, here’s all three of her perks:

Advertisement

Fast Track

  • Each time another survivor is hooked, you gain tokens that when consumed grant a progression bonus after successfully performing a great skill check on generators.

Smash Hit

  • After stunning the killer with a pallet, break into a sprint to escape the area. Sprinting causes the exhausted status effect and the perk cannot be used again white exhausted.

Self-Preservation

  • Whenever a nearby survivor gets hit by a basic or special attack Self-Preservation activates hiding pools of blood, grunts of pain and scratch marks you leave behind for a short time.

And here are three combos that we think best use Yun-Jin Lee’s perks. Try them out if you want to get the most out of the survivor.

The “Gen Rush” Combo

  • Fast Track (Yun-Jin Lee Perk)
    • Each time another survivor is hooked, you gain tokens that when consumed grant a progression bonus after successfully performing a great skill check on generators.
  • Resilience (General Perk)
    • When injured, your action speeds in repairing, healing, sabotaging, unhooking, vaulting, cleansing, opening and unlocking are increased by 3/6/9%.
  • This is Not Happening (General Perk)
    • When injured, the success zone of great skill checks while repairing, healing and sabotaging is increased by 10/20/30%.
  • Leader (Dwight Fairfield Perk)
    • When other survivors are within 8 metres of your, Leader increases their action speeds for healing, sabotaging, unhooking, cleansing, opening and unlocking actions by 15/20/25%.
    • This effect lingers for 15 seconds when leaving Leader’s range.

Everyone knows what it’s like as a killer to get “gen rushed”, meaning the survivors finish repairing generators really quickly. And Yun-Jin Lee’s Fast Track perk is another great gen rush perk. Combining that with Leader is a great way to get generators finished quickly. But you can also increase those speeds even more if you’re injured with the combo of Resilience plus This is Not Happening.

The “Get Me the Heck Outta Here” Combo

  • Smash Hit (Yun-Jin Lee Perk)
    • After stunning the killer with a pallet, break into a sprint to escape the area. Sprinting causes the exhausted status effect and the perk cannot be used again white exhausted.
  • Quick and Quiet (Meg Thomas Perk)
    • Loud noise notifications for rushing to vault windows or to enter or exit lockers are completely suppressed.
    • Quick and Quiet has a cool-down of 30/25/20 seconds.
  • Calm Spirit (Jake Park Perk)
    • The chances of altering nearby crows are reduced by 80/90/100% and your urge to scream from pain is suppressed.
  • Diversion (Adam Francis Perk)
    • Standing within the killer’s terror radius while not in a chase for 40/35/30 seconds activates Diversion.
    • Once Diversion is activated, press the active ability button while crouched and motionless to throw a pebble, creating a distraction for the killer at a distance of 20 metres.
    • The distraction consists of a loud noise notification and scratch marks.

We put together this build trying to think of what a great way to get out of chase might be. Smash Hit is definitely a good perk for Yun-Jin if you’re stuck in a loop with a killer and you’re able to get a good stun in. But after that you’re exhausted so other exhausting perks like Sprint Burst or Lithe won’t work here. So that’s why we paired it with Calm Spirit and Quick and Quiet so you can (hopefully) make a quiet exit. And if the killer is still on your tail throw a pebble with Diversion to get them running in the wrong direction.

The “All for One” Combo

  • Self-Preservation (Yun-Jin Lee Perk)
    • Whenever a nearby survivor is hit with a basic or special attack within 12 metres of you, Self-Preservation activates.
    • You will not leave any scratch marks for the next 6/8/10 seconds.
    • When injured, grunts of pain are reduced by 100% for the next 6/8/10 seconds.
    • Bleeding is suppressed for the next 6/8/10 seconds.
  • Self-Care (Claudette Morel Perk)
    • Unlocks the ability to heal yourself without needing a med-kit at 50% of the normal healing speed.
    • When using a med-kit, its depletion rate is decreased by 10/15/20%.
  • Desperate Measures (Felix Richter Perk)
    • For each injured, hooked or dying survivor, increase the speed of your healing and unhook actions by 10/12/14% up to a maximum of 40/48/56%.
  • Soul Guard (Cheryl Mason Perk)
    • After being healed from or having recovered from the dying state, Soul Guard grants you the endurace status effect for the next 4/6/8 seconds.
    • Any damage that would put you into the dying state will instead trigger the deep wound status effect, after which you have 20 seconds to mend yourself.
    • Taking any damage while under the deep wound or if the timer runs out you will be put back into the dying state.

This combo was a tricky choice, but ultimately we think it’s a great survivor build for Yun-Jin Lee. There aren’t a tonne of perks like Self-Preservation that solely benefit the player rather than helping to benefit the whole team. But we think combined with Self-Care and Desperate Measures, if you get injured near the same time as someone else, you’re going to be able to get away and heal yourself back up quickly. We included Soul Guard in case things take a turn for the worse and you get placed into the dying state. Once someone picks you up you’ll be able to heal yourself quickly with those other perks or, if the killer is on you, you might just be able to get away and mend yourself. It’s all very circumstantial but we think this combination could work really well.