Pixel Survival Platformer Residual Gets a Planet-Roaming Trailer

Residual

Some NPCs are so well written, so engaging that you end up loving them to bits. Residual’s PDB is not one of those characters.

We were intrigued to learn about this pixel-based survival platformer since it’s one of the first games published by the newly reformed Apogee Entertainment. But PDB (Personal Disaster Bot), the character narrating Residual’s debut trailer, makes us want to expose our eardrums to hard vacuum.

We can’t figure out if it’s his voice, or his wisecracks but his presence is so hugely grating it’s hard to concentrate on the trailer. Maybe that’s the point, so that that when you crash on a planet you’re too focused on trying to murder him to worry about whether you’re going to survive.

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However, after hitting YouTube’s mute button, we were able to focus on Residual’s trailer and it looks like it could be fun. Developed by OrangePixel, it reminds us of a mash-up of Terraria and and Exile, an age-old Acorn Electron game that brought us a ridiculous amount of joy (and the odd dose of frustration). We’re certainly fine with a little crafting as long as it doesn’t dilute the game to the point of tedium. The game’s Nature Engine generates different planets so, in theory, Residual is infinitely replayable.

Residual doesn’t have a concrete release date, but it’s set to arrive in the third quarter of this year and will crash-land on the PC, Playstation 4, Playstation 5, Xbox One, Xbox Series S/X and Nintendo Switch.