As you play through Monster Hunter Stories 2, there will be times where it’s advantageous to ride your monstie during battle.
When engaged in battle, jumping on your monstie to ride it can very much give you the upper hand. For a start, your monstie will have their health restored by an amount equal to your max HP, and your HP will be fully replenished, too. With your attack and defense values boosted, you’ll also temporarily hit harder and take less damage. Needless to say, you’ll want to ride your monstie as often as you can during battle in Monster Hunter Stories 2: Wings of Ruin, but how do you do it?
To be able to ride your monstie during battle in Monster Hunter Stories 2: Wings of Ruin, you first need to max out the Kinship gauge. You can do that by performing actions; double attacks where you perform in sync with your monstie raise it significantly. Once the Kinship Gauge is full, the Ride command will become available; select it, and you’ll jump on your monstie to ride it.
When you’re riding your monstie, you’re able to perform a powerful kinship skill. If you perform actions before using a kinship skill, however, you may be able to make it stronger by winning multiple head-to-heads and raising your kinship level. And you’ll want to do that because after performing a kinship skill you will dismount your monstie. Also, if you perform a kinship skill at the same time as your battle buddy who’s also riding their monstie, you’ll perform a double kinship skill that hits all enemies. So, try to coordinate with your battle buddy where possible!
It’s important to note that if your HP falls to zero, or if you lose two head-to-heads, you’ll be knocked off your monstie. Avoid those two scenarios at all costs, then.