
Arriving next month, Escape Simulator is set to deliver the one thing any good escape room game needs.
No, we’re not talking about the level editor, though that is in itself pretty cool and we’re looking forward to playing the user-created levels that don’t namecheck Harambe the gorilla. And while being able to tackle escape rooms co-operatively online should be fun, that’s not it either.
What’s really got us excited for Escape Simulator is that, provided an object isn’t nailed to a wall, you can yank it off its shelf, turn it around and then toss it into a corner. That was the one thing missing from the otherwise entertaining Palindrome Syndome, being able to save time by just chucking useless items into a corner, causing a ridiculous amount of work for the person who has to come in and set up the room for the next set of guests.
That said, Escape Simulator‘s levels look a lot more elaborate than your average real-life escape rooms, so we might end up with quite a pile. Couple that with its diverse locations, which include a space station, an old manor and an Egyptian tomb and you’re looking at lot of tidying up.
Escape Simulator will hit PC and Mac this October 19th. You can wishlist it on Steam right now or try your luck with its free demo.