Grand Theft Auto: The Trilogy – Definitive Edition’s disc-based release has been pushed back to mid December.
In case you missed the hubbub regarding this remaster, all the titles in the pack, Grand Theft Auto III, Grand Theft Auto: Vice City and Grand Theft Auto: San Andreas were a little rough. We’re not just talking about bugs, either, though there were plenty of those, including ones that sent you plummeting through the scenery into the void beneath the map.
The characters’ appearances had also been changed, making some less distinctive than they previously were. For example, Old Reese the Barber looked like he was about thirty. Several of the signs had typographical errors as well, rendering the jokes they were making completely nonsensical. The remasters were handled by Grove Street Games, though the same company has successfully delivered mobile remasters of several other Rockstar titles.
Presumably in light of these issues, Rockstar has pushed back the trilogy’s physical release to December 17th on Xbox and PlayStation, early 2022 for Nintendo Switch. We say presumably because, while Rockstar has pledged to the fix the issues in a news post on their site, they haven’t confirmed the delay is down to the initial buggy release.
Rockstar is patching the trilogy and has just released patch 1.03 which, amongst other thing, adds ground fog to the game. Oh, and it fixes Old Reese as well. It seems unlikely they’ll retroactively “fix” the other character appearances but it’s a step in the right direction.