Polyphonic and Sony will be doling out 1,000,000 in-game credits to compensate for the fact that Gran Turismo 7’s servers were down for extended maintenance.
Why was the outage a big deal? Because it meant that most of the racer’s game modes were unavailable. Yes, it’s annoying when you can’t connect to Elden Ring’s servers, but you can still play the main game. When Gran Turismo 7’s servers are down, even the single player modes are unavailable.
According to developer Polyphonic Digital, anyone who purchased GT7 prior to today, digitally or physically, will be credited 1,000,000 in-game credits as long as they log in to claim them before April 25th. The credits are primarily used for purchasing cars in-game and, going by PlayStation Store prices, are worth around £10.00. So that’s sorted, right?
Not exactly. For a start, the credits are only “worth” £10.00 because Sony and Polyphonic says they are. Three weeks ago we published an article explaining why you absolutely shouldn’t purchase these credits and, instead, unlock cars by racing till you’d earned them. But then something changed.
As reported by GamesRadar, Gran Turismo 7’s 1.07 update reduced the rewards you receive from winning races, meaning that you had to race more and more to unlock vehicles and so forth. On top of that, in was the introduction of 1.07 which, thanks to a bug, left servers down for more than a day.
Alongside the credit announcement, Polyphonic has stated it’ll be raising some of the rewards and generally rebalancing them. These changes will be introduced at the beginning of April but this whole mess won’t have won Polyphonic and Sony any goodwill.
You can check out our review of Gran Turismo 7 here and, provided you’ve got a solid internet connection, by all means take the plunge – GT7 is, at its heart, an excellent racer. Just remember that, once you’ve forked out for the game, you shouldn’t have to spend money to have fun.