Death is pretty much inevitable in Stranger of Paradise: Final Fantasy Origin, even if you’re playing on the easiest of difficulties.
All it takes is to encounter a Tonberry ill-prepared, and soon Jack could be lifeless on the ground; his health bar fully depleted in what seems like an instant. But just what happens when you die in Stranger of Paradise: Final Fantasy Origin?
Thankfully, death isn’t all that punishing in Stranger of Paradise: Final Fantasy Origin. You don’t lose anything substantial like the experience or items you’ve acquired since your last checkpoint, but your max MP is reset to just two bars. You’re also returned to the last “cube” you activated. They are those glowing spheres you interact with to restore your health, upgrade your jobs and perform numerous other tasks.
The penalty for dying can be reduced even further, too, by playing on Story difficulty and enabling Casual Mode. With Casual Mode enabled, your max MP won’t be reduced when you die. So, your only penalty will be having to restart from your last checkpoint. And you’ll die less often thanks to not having to use your potions to revive your team mates; they revive themselves automatically on Casual Mode.
So, what happens when you die in Stranger of Paradise: Final Fantasy Origin? You’re essentially just taken back to your last checkpoint and little else. It’s not very punishing, especially considering there are checkpoints before each boss.