We very much enjoyed Nobody Saves the World when it landed on Xbox and PC back in January.
It’s now available on PlayStation and Switch, meaning more people than ever can enjoy it. And you really should consider picking it up: the RPG-lite adventure sees you switching between more than a dozen different characters, each with their own skills and abilities. Want to run around, kicking enemies as a horse? Sure you can. Nibble them as a mouse? That’s fine too. Hit them with a sword as a knight, or slay them with dark magic as a wizard? Yep, it’s all on the table in Nobody Saves the World.
It’s from Drinkbox Studios, the team behind hit metroidvania Guacamelee, and so you know you’re getting something unique and high quality here. Nobody Saves the World is something of a departure for the studio, but it nonetheless captures the same amount of fun and creativity that was showcased in Guacamelee. The metroidvania style has been replaced with a top-down open world to explore, but you’ll still find yourself returning to revisited areas to unlock something new once you’ve got a new ability.
We’ve spent some time with the PlayStation 5 version of Nobody Saves the World, and it plays wonderfully. There’s nothing new here from the original Xbox and PC release, and so if you’ve already played it through, you’re not missing out on any exclusive features. There is one new feature to land on all versions of the game, though: local co-op.
Read our review of Nobody Saves the World, or watch it in video form below:
Yes, the ability to team up and play together from your living room was something very much missed from the original release of Nobody Saves the World. After all, the hack-and-slash style combat is one that works very well as a duo. And while you could team up online, not being able to do so locally seemed like a glaring omission.
Now you can… and while we’re glad the feature exists, we’re not convinced it’s the best way to play.
Yes, the combat of Nobody Saves the World truly does shine in co-op, but that’s about where the fun ends. This isn’t split-screen co-op; rather, both players need to share the same screen real estate. It means you can’t wander too far away from each other, and if one player starts a conversation with an NPC, the other player is unceremoniously yanked from whatever they were doing and transported to the same location. Surprisingly, the same is true if you’re playing online, too.
Worse, it means that when one player accesses the menu, the other player will be left twiddling their thumbs. And when Nobody Saves the World requires a lot of menu work – turning in quests, changing characters, spending skill points, messing around with abilities – it gets tiresome fast.
Still, local co-op is still always a welcome feature. We never get tired of playing something together with a friend, family member or loved one. It just isn’t the optimal way to enjoy Nobody Saves the World. To really get the most out of it, you’re still better off playing by yourself.
Nobody Saves the World is available on PS4, PS5, Xbox One, Xbox Series X/S, Switch and PC.