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The PlayStation 5 Gets Variable Refresh Rate Support This Week

PlayStation 5 (1)

Got a PlayStation 5? That’s an achievement in itself but, by the end of the week, the console will have Variable Refresh Rate support.

What’s all the fuss about VRR? Basically, it allows your monitor or LCD TV to adjust its refresh rate to match the frame rate of a game. That, in turn, makes for a smoother gaming experience, all but eliminating screen tearing.

So what’s the catch? Apart from waiting for the update to be rolled out to your region, you also need a 4K VRR compatible TV or monitor, supporting HDMI 2.1 and, of course, you the PlayStation 5 version of a game. Then there’s the fact that, to really get the best out of VRR, games need to be optimised to support it.

Sony have revealed that the following titles will be getting VRR support soon:

  • Astro’s Playroom
  • Call of Duty: Vanguard
  • Call of Duty: Black Ops Cold War
  • Deathloop
  • Destiny 2
  • Devil May Cry 5 Special Edition
  • DIRT 5
  • Godfall
  • Marvel’s Spider-Man Remastered
  • Marvel’s Spider-Man: Miles Morales
  • Ratchet & Clank: Rift Apart
  • Resident Evil Village
  • Tiny Tina’s Wonderlands
  • Tom Clancy’s Rainbow Six Siege
  • Tribes of Midgard

That’s not a particularly extensive list, though the good news is that you can turn on VRR for all games via a setting. Sony have made it clear that using this setting may produce variable (sorry) results but it’s handy to have the option. You can find out more about the PlayStation 5’s implementation of VRR on Sony’s PlayStation Blog.

Weekend Editor // Chris has been gaming since the days of the Acorn Electron, which was allegedly purchased to 'help him with his homework'. You can probably guess how well that went. He’ll tackle most genres – football titles aside – though he has a taste for games that that are post-apocalyptic, horror-oriented or thought provoking in nature.