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Ghostwire Tokyo review 3 (1)

Ghostwire: Tokyo’s New Patch Brings Performance Tweaks, Paper Hats and More

Want to give Ghostwire: Tokyo’s protagonist a paper samurai hat? The latest patch has you covered.

No, we’re not making this up. Apart from addressing performance issues present in both the PlayStation 5 and PC versions of this ghost-busting game, the latest update also celebrates Japan’s Children’s Day, which is held on May 5th.

Your character can wave streamers, don a paper samurai hat or even an actual samurai hat. There aren’t any samurai swords involved but if you’ve played Ghostwire: Tokyo you’ll know that the enemies you face aren’t exactly mortal. And if you’ve not played it, why not check out our review?

On top of the hats and performance tweaks there are a wealth of updates introduced by the patch, which is out now. You can find the full patch notes here, but we’ve picked out some of the key changes:

  • Added “Yokai Volume” slider, allowing players to adjust the screeching of the Tengu
  • Added “Mouse Smoothing” option (Allows players to enable/disable mouse smoothing)
  • Fast travel is now available earlier in the game
  • Added support for Variable Refresh Rate (VRR) on PS5
  • Improved overall performance
  • Adjusted gamepad analog stick deadzone, and added options to adjust deadzone
  • Fixed collision issues in some environments
  • Numerous fixes to main missions, side missions, and world events where performing certain actions could prevent progression
  • Fixed progression issue when speaking to dogs

The latter fix, we’re sure you’ll agree, is a critical one – nobody wants to let Ghostwire: Tokyo’s good boys down.

Ghostwire: Tokyo is out now on PS5 and PC.

Buy Ghostwire: Tokyo on Amazon

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