
Project CARS and Project CARS 2, Slightly Mad Studios’ realism-heavy racers, are going be delisted over the next couple of months.
So, if you were planning on picking up either of these titles digitally, on PC, PlayStation 4 or Xbox One, you’d better hurry. As of October 3rd and September 21st respectively, Project CARS and Project CARS 2 will be delisted, or removed, from digital storefronts. No, we’ve not got the wrong way round – Project CARS 2 is disappearing before its prequel, such is the fickle world of licensing.
Posting on Twitter, developer Slightly Mad Studios stated “Due to expiring car & track licenses, both Project CARS and Project CARS 2 will be delisted from sale in the coming months.”
The good news is that you’ll still be able to play the games both online and offline – both games’ multiplayer facilities will remain online for now. And if you’ve already bought them you’ll still be able to re-download them.
So what can you do if you get your hands on Project CARS and Project CARS 2? Should you even bother? We certainly had good things to say about the latter when we reviewed it, awarding it an 8 out of 10 and concluding that “…it’ll delight those who crave realism and a challenge.”
An update from the Slightly Mad Team on #ProjectCARS and #ProjectCARS2. pic.twitter.com/VtWEow5jao
— Project CARS (@projectcarsgame) August 22, 2022
Steam is, right now, is selling Project CARS at a discounted price of £3.89. It’s also included in EA Play though it seems likely both titles will disappear from that service.
Once the games have been digitally delisted, you’ll be able to pick them up second hand, though it’s possible that used copies will get more expensive once the digital versions are gone. However, there’s a third choice: don’t.
Because, while the first two entries in the series (which launched in 2015 and 2017) are on the way out, Project CARS 3 is very much still available. And, given that it’s only been out for a couple of years, we doubt it’ll disappear just yet.
You can read our Project CARS 3 review here, though this situation should serve as a gentle reminder that, as convenient as digital media (games and otherwise) might be, their availability isn’t set in stone.