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Ubisoft Shares PC Specifications for Skull and Bones

Skull and Bones

Incoming: an article filled with numbers and buzz words about how pretty the upcoming Skull and Bones can look on your PC.

Today, Ubisoft has shared a blog post outlining Skull and Bones‘ PC requirements and graphical features for players with PCs that can be pushed to the limit. It feels like it’s been in development forever, but Ubisoft’s upcoming pirate adventure is just around the corner. And while it’s coming to PS5 and Xbox Series X/S too, today’s announcement is all about how it’s going to perform on PC.

Here are the minimum system requirements for running Skull and Bones on PC:

  • Intel i7 4790 (or Ryzen 5 1600) CPU
  • GTX 1060 (6GB) or AMD RX 570 (4GB) GPU
  • A minimum of 8GB DD4 RAM
  • 65 GB of SSD space

That’s a fairly robust minimum requirement, although with that set-up (or similarly on-par) players should be able to achieve 30FPS at 1080p.

If you want to get 60FPS at 1080p, you’ll need an i7 8700K/Ryzen 5 3600 with an RTX 2070/RX 5700XT and 16GB of RAM. That’s quite the jump.

For the mad lads wanting 4K60, you’ll need an i5 11600K/Ryzen 5 5600X paired with an RTX 3080 or AMD RX 6800XT, plus 16GB of RAM.

However, if your machine is beefy enough, Ubisoft promises lots of nice, shiny visual features to make your Skull and Bones experience as pretty as possible. Indeed, you can experience it at 4K with full HDR support – providing your machine is up to the task (and your monitor or TV supports 4K HDR, of course).

It will also have uncapped FPS if 60 frames per second just isn’t cutting it for you. And Raytraced light and surface reflections are available thanks to Nvidia’s RTX technology. Both Nvidia DLSS and AMD FSR 1.0 are supported, allowing less powerful machines to eke better performance form the game.

Last but not least, ultra widescreen support is in Skull and Bones so you can enjoy pirating at 21:9 and beyond.

You can read Ubisoft’s full announcement on the official blog here.

Editor in chief // Kim's been into video games since playing Dizzy on her brother's Commodore 64 as a nipper. She'll give just about anything a go, but she's got a particular soft spot for indie adventures. If she's not gaming, she'll be building Lego, reading a thriller, watching something spooky or... asleep. She does love to sleep.