How to Rotate Buildings and Objects in Let’s Build a Zoo

Let's Build a Zoo

Are you wondering how to rotate objects around in Let’s Build a Zoo? Want your store room with its entrance facing east? Here’s what to do.

First of all, we should point out that, in Let’s Build a Zoo, you can’t rotate the entire map. Some titles, usually games where everything’s rendered in 3D, let you view your creation from any angle. But since Let’s Build a Zoo uses pixel-art, that’s not an option.

But you can rotate individual buildings and objects. You can even pick up buildings and rotate them if you’re not happy with the way they’re facing after you’ve already placed them. Here’s what to do.

If you’re placing an object or building for the first time, you can use the right mouse button or Y on an Xbox controller (triangle on PlayStation) to rotate it. That will rotate the object clockwise – you can only rotate it one way. Then, click or hit ‘A’ to place the building.

If you’ve already built a building or object, you then need to select it, and go to the “move” button. You’ll then be able to move it around the zoo and, by pressing Y or the right mouse button, you can rotate it again.

Why would you want to do this? Because while you can buy more land for your zoo, it’s still a good idea to fit as much in as you can. That drinks machine doesn’t need eight spaces of land; just pop it next to your storeroom, facing the direction the visitors are likely to come from, and you’re good to go.

You can’t, however, do this with enclosures. You can move enclosures but if you want to change the shape of one you’ll need to edit it.

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Chris has been gaming since the days of the Acorn Electron, which was allegedly purchased to 'help him with his homework'. You can probably guess how well that went. He’ll tackle most genres – football titles aside – though he has a taste for games that that are post-apocalyptic, horror-oriented or thought provoking in nature.