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Valorant Patch Notes 5.07

Valorant Patch Notes: Update 5.07 Overhauls Fracture and More

Valorant Patch 5.07 is here and, as the patch notes reveal, there have been several changes.

It seems like just last month we were poring over the patch notes for Valorant Patch 5.06. That’s because it was. Riot Games has adopted a purposeful approach to patching their online shooter which, so far, involves overhauling a single map each month.

This time it’s the turn of Fracture and, like Pearl before it, Riot has made some small but meaningful tweaks to the map. These tweaks are in name of balance; making certain areas easier for the attackers to hold by adding a cubby hole and removing a cubby hole in another area.

Map changes aside, there are also several other tweaks. Riot has rebalanced four characters; Skye, Kay/O, Reyna and Yoru. On top of that, the company has implemented several progression tweaks and fixed a number of other bugs. You can find the full patch notes here, but here are some of the more significant changes.

Changes to Fracture:

  • B Site – “Jump” up has been changed to a ramp directly onto the site platform, which should make moving around that space more straightforward.
  • B Generator – Space here tightened slightly to make smoking this spot easier. A small corner has also been removed to simplify attempts to re-clear the site.
  • Defender Spawn – Removed a small cubby to slightly simplify those retakes.
  • A Halls – Improved movement and simplified the space in A Halls by removing a corner.
  • A Site – A minor simplification of the space as part of the overall changes to the surrounding areas.
  • A Dish – The dish is intact but removed the far path to make moving through this space more direct for both sides. We found trying to watch/control these spaces simultaneously was unnecessarily difficult for all. The team hopes the changes here and on A Drop will encourage everyone to use this route more often.
  • A Drop – The drop down is no longer a 50/50 check when entering, which should make it a little more appealing as a way for Attackers to squeeze A site from two sides.
  • A Rope – This path has been a little too easy for Attackers to control with a single smoke. The adjustments should give Defenders more options for both the initial hold and retaking A. Watch your step.

Other significant changes:

  • You can now mark Favorites in Collection.
  • You can no longer shoot and destroy Skye’s Guiding Light.
  • Killjoy’s Turret is now less buggy.

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