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How to Use Summons In Crisis Core: Final Fantasy VII Reunion

Crisis Core Final Fantasy VII Reunion Review 1

Being a Final Fantasy game, of course there are summons in Crisis Core: Final Fantasy VII Reunion.

A staple of the series, using a summon can very much turn the tide in your favour during a hard battle, or simply give you an easy win against weaker enemies. Whether it’s Ifrit burning your enemies to a crisp or a herd of chocobos trampling anything in their path, they’re fun to watch, too. But thanks to its unique combat system you might be wondering, just how do you use summons in Crisis Core: Final Fantasy VII Reunion?

To use summons in Crisis Core: Final Fantasy VII Reunion, you first need summon materia. You’ll get some of this by simply heading through the game’s story. Some summon materia, however, can only be obtained by completing the game’s side-missions, of which there are many. Still, they’re not required to complete the game’s story, so you don’t have to worry about it along as you’re happy using Ifrit and just a few others.

In any case, once you have summon materia in your possession (it doesn’t need to be equipped to use it), summons become available in battle. Unfortunately, however, you can’t just use them whenever you wish. Instead, their use is tied to the Digital Mind Wave system, or DMV for short. The visual representation of this can be seen in the upper left-hand corner of the screen.

In the top left-hand corner of the screen you’ll see some slots – whenever you get new summon materia, new icons are added to the them. The slots spin pretty much constantly, and every time they stop they affect the battle in some way. Once in a while, though, the slots will enter summon mode, and the icons of all the summons you’ve acquired will roll. If you match three of them, one stock of that summon will be granted to you, allowing you to use it in battle. Your ability to use summons, then, is largely random.

Once you have a stock of a summon, use it by pressing in both the left and right analogue sticks at once. The summon will then commence. Just remember that you can only have one stock of a summon at any time, and it will be lost at the end of a battle. So, if you get a summon that’s not particularly useful to you, it might be worth using it just to get rid of it and open up your stock again. Also, it’s a good idea to familiarise yourself with what each summon does so you can use it most efficiently.

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Editor in Chief // An avid gamer since discovering the wonders of the Acorn Electron in the '80s, Rich has nearly played more games than he's had hot dinners. Not one to put all his eggs in one basket, Rich is happy to play games of all genres, but he particularly enjoys racing games and anything that's full of non-stop action, especially if it includes a good dose of humour, horror or crudeness!