Dead Island 2 will feature weapon durability, meaning that you could be bashing away at zombies only to have your brain ventilator break.
However, as suggested by Dead Island 2 developer Dambuster Studios, weapon durability (which featured in the original game) may not entirely be a bad thing. Speaking to Game Informer, the developer stated that it was a method of encouraging players to mix up their arsenal. They also emphasised the players won’t find themselves unarmed so they’ll have plenty of other tools to switch to.
It’s a fair point. If we had one single reliable weapon, we’d probably never switch away from it. Having it break at least makes the player thing about whether it’s worth repairing or, alternatively, whether they should try something else. It sounds very much as if it’ll be less of an irritation as it was in The Legend of Zelda: Breath of the Wild.
That said, we will still have a grumble if our crowbar breaks. Yes, by all means have a deckchair shatter but how does a solid piece of metal, used purely for smashing zombie skulls, just snap? Let’s just hope Dead Island 2 doesn’t start doling out wooden swords.
You can read more at Game Informer or check out the full piece as part of their latest digital issue. We’re still nervous that, having been nearly ten years and several developers in the making, the game will once again be delayed. But, if all goes to plan, it’ll arrive on on PS5, PS4, Xbox Series X|S, Xbox One and PC (via the Epic Games Store) this February 3rd.
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