The Callisto Protocol’s New Game+ Mode is Out Now

The Callisto Protocol New Game+

Thinking of going back to The Callisto Protocol’s Black Iron Prison? The new, er New Game+ mode could be just the excuse you need.

The Callisto Protocol’s new patch also features a range of bug fixes, but it’s the New Game+ mode that’s most appealing. Rather than just playing this survival horror from scratch at a different difficulty, this extra game mode lets you keep the abilities you’ve acquired so far.

So what’s the catch? There are a couple – firstly, those abilities won’t show up until the first Reforge, which isn’t a huge deal. But, also, you can expect the enemies to be that little bit tougher so that your New Game+ run doesn’t turn into a cakewalk. You will, however, need to have completed the game once and have kept your save.

Or if you want an extra, extra challenge, Hardcore Mode is also in the works though it’s not expected to arrive till February. The 3.01 patch which, we’re glad to hear is free, also includes several updates. You can find the current and previous notes here, but here’s what the current patch fixes:

GLOBAL

  • Fixed an issue where some users were not correctly granted the “The Protocol is About Life” achievement

  • Added New Game Plus. Complete the game to unlock New Game Plus and carry your pression over to a new save. All weapons, upgrades, and Callisto Credits can be collected at the first Reforge

  • General performance optimizations across all platforms

  • Players no longer take damage when vaulting over obstacles

  • Fixed multiple issues where certain camera angles or progression paths could cause environments to stream out and allow Jacob to fall through the ground

  • Consistency pass on cabinets, lockers, and shelves to display correctly in High Contrast mode

  • Voice leveling and subtitle mismatch adjustments across localized languages

PC

  • Fixed low frequency crash in the Tunnels level during the Two Head fight

  • Skip Cinematics button has been mapped to the Interact/Pickup input

  • Fixed a long hitch when enabling Ray-Traced Shadows in the main menu

  • Prevented mouse cursor from displaying during some area transitions

PS4

  • Fixed low frequency crash in Snowcat when Jacob is talking to Dani

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