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After The Lord of the Rings: Gollum, Developers are Sharing Their Low Review Score Stories

The Lord of the Rings: Gollum

The Lord of the Rings: Gollum has not done well but it’s spurred other developers to share stories of their lowest scored game.

Daedalic Entertainment, the developer behind The Lord of the Rings: Gollum, has gone so far as to issue an apology for the game. It’s amongst the worst-reviewed games of the year though we suspect there’s more to its development than we’re currently privy to.

However, while it probably doesn’t feel good to have a game you’re working on bomb that much, a whole host of other developers have shared their own, similar experiences via Twitter.

According to a former Anthem developer, “We knew it wasn’t ready, as this game was literally created in 15 months. Which is unheard of for a game that scope. Anthem 2 would have been great!”

But with development ceasing on Anthem, BioWare never got the opportunity. Could another year have made a difference? We certainly imagine so. Another story of publisher pressure talks about Painkiller: Resurrection’s development cycle being cut by two months.

The tone of this Twitter-fest is, however, generally positive. It helps that developer @AlpacaAsh started with “Qrt with you [sic] lowest reviewed game and what you loved about it.”

A lot have viewed their experiences as a positive, that they developed and put out a game which, in itself, is quite an accomplishment. You can read these semi Gollum-related developer stories by clicking on the Tweet below and browsing the quote tweets.

Weekend Editor // Chris has been gaming since the days of the Acorn Electron, which was allegedly purchased to 'help him with his homework'. You can probably guess how well that went. He’ll tackle most genres – football titles aside – though he has a taste for games that that are post-apocalyptic, horror-oriented or thought provoking in nature.