
Learn how to beat the Sea Spider in Armored Core 6: Fires of Rubicon, perhaps your toughest foe yet.
You’ve probably faced some tough adversaries in Armored Core 6: Fires of Rubicon already, but the Sea Spider will undoubtedly prove to be your hardest encounter yet. This large spider-like robot takes you by surprise, and has a range of attacks that will decimate your health whether you’re close or far away. So, how do you beat the Sea Spider in Armored Core 6: Fires of Rubicon?
While it may not seem like it, the best tactic to beat the Sea Spider in Armored Core 6: Fires of Rubicon is to stay extremely close to it. Nestled under its legs, many of its attacks simply can’t damage you, letting you unleash your arsenal in relative safety. The trouble is, the Sea Spider will keep on the move, so you need to act fast to get close to it again.
As the Sea Spider has a massive amount of health, staggering it is more important than ever to deal considerable damage. We found that equipping Gatling guns helped immensely with this boss – one or two of them can quickly fill the stagger meter and then cause huge amounts of damage. Grenade and/or missile launchers are useful, too.
Once the Sea Spider is down to about one third of its health, it will take to the air, flying around the area which makes it harder to attack. It’s easy to counter this, though. Simply build a mech that has tetrapod legs. This helps with being able to carry multiple Gatling guns, and also enables the ability to hover in the air. Simply hover as much as you can, allowing you to keep firing on the Sea Spider while avoiding its new ground focused attacks. Soon it will be destroyed, and you can have a nice rest.