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Little Kitty, Big City review — Feline good

Little Kitty, BIg City screenshot
Screenshot: GameSpew

If you own a cat, you know how much of a turd they can be. Turn your back for seven second, and they’ll be up on the kitchen worktop, seeing if you’ve left any food around — or simply knocking stuff off ’cause they like to see it hit the ground. They’ll also wake you up at the crack of dawn with a sly paw right in the face, and routinely get under your feet just for a bit of attention.

We love ’em all the same, though. And Little Kitty, Big City, available now from Double Dagger Studio, lets you appreciate all the joy of our feline companions by stepping into the furry little paws of one of them. This is a fairly short journey with one very simple goal: to get back home. But with a sandbox of a small open world to explore and the freedom to, well, act like a cat, every moment spent with this gloriously technicolour adventure is an absolute joy.

Sure, you can simply get on with the task at hand, which initially requires you to gather 25 “shinies” — Little Kitty, Big City’s currency — by exploring the world. This will enable you to buy a fish from a crow, and upon eating it you gain the ability to climb vines. You’ll then need to find three more fish out in the world: that will give you enough stamina to reach your home, an apartment high up on a building. But if you simply rush through to the end, you’ll miss out on all the wonderful quirks that make Little Kitty, Big City what it is.

Little Kitty, Big City screenshot
Screenshot: GameSpew

Although it’s small, the city is filled with people, and interacting with them is just one of the things that you can enjoy while playing. Some are casual passers-by, others are important business people, rushing around with a briefcase in hand or talking to someone on a mobile phone. You can weave in and out of their feet, startle them by running at them, meow at them, or simply stand in their path. Maybe they’ll trip over you, maybe they’ll drop their bagel or mobile phone. Or maybe they’ll stop and fuss you, or snap a photo of you.

Related: The very best cats in video games

You can pinch stuff from shops, too, causing the shop assistant to run down the street after you. Or you can generally cause chaos by knocking stuff off shelves. There’s so much stuff to knock off all around the world in Little Kitty, Big City: you can really have a field day. And that’s not all. How about dropping a stolen mobile phone down a portaloo? Or stealing a fisherman’s catch? The mayhem your kitty can cause really is endless, and unless you engage in all of it, you’re really missing out.

Finishing the story will only take you around two hours. But getting everything out of Little Kitty, Big City will take more like six hours. And it’s six hours well spent. I’ve had a permanent grin on my face as I’ve made my around the game’s charming and colourful world. Discovering something new, like a collectible, a shortcut or something new to climb or mess with, is always rewarding, and entering a new area always leaves you wondering what you’re going to find.

Little Kitty, Big City screenshot
Screenshot: GameSpew

There are several side missions to complete here, too, like locating four little ducklings and guiding them home. And helping out a beetle with their, er, influencer management work. Much of the story here veers into the ridiculous, but the writing is fantastic and filled with humour.

It’s unfortunate that I’ve encountered a few technical issues while playing, then. Once I jumped into a trash can while a human tried to interact with me at the very same moment. The result? My cat went invisible. Another time, the fisherman’s animation broke, stopping me from getting a fish from him (something necessary to proceed through the main story). Thankfully, both bugs were easily fixed by a quick restart of the game — and since Little Kitty, Big City autosaves very regularly, I never lost any progress. It’s just a shame that they break the immersion somewhat.

I can’t say that the odd bug has really spoiled my time with Little Kitty, Big City though. Once I started playing, I couldn’t pull myself away. This teeny cat may be the most adorable protagonist of recent years, and engaging in feline shenanigans is every bit as joyful as you’d hope it would be. I’d gladly take more of this: a bigger sequel set in an all-new city please, Double Dagger Studio.

This review of Little Kitty, Big City is based on the PC version, with a code provided by the game’s publisher. It’s available on Xbox One, Xbox Series X/S, Switch and PC.

Little Kitty, Big City review - GameSpew's score

Little Kitty, Big City
8 10 0 1
Being a cat is every bit as joyful as you'd hope, and Little Kitty, Big City's protagonist makes this short open-world romp a delight from start to finish. Get up to mischief, help out animal friends, trip over human passers-by or befriend them: there is an overall goal to work towards but you'll likely be too busy causing chaos to rush through it. It's just a shame Little Kitty, Big City has a few bugs that need polishing out — but this is still an adorable, enjoyable adventure. Even if you don't have cats, you're going to be hard-pushed not to have a great time.
Being a cat is every bit as joyful as you'd hope, and Little Kitty, Big City's protagonist makes this short open-world romp a delight from start to finish. Get up to mischief, help out animal friends, trip over human passers-by or befriend them: there is an overall goal to work towards but you'll likely be too busy causing chaos to rush through it. It's just a shame Little Kitty, Big City has a few bugs that need polishing out — but this is still an adorable, enjoyable adventure. Even if you don't have cats, you're going to be hard-pushed not to have a great time.
8/10
Total Score

We like...

  • Adorable protagonist
  • Great sense of freedom
  • Getting up to cat-like mischief is joyous

We don't like...

  • A few bugs and the odd bit of jankiness
Editor in chief // Kim's been into video games since playing Dizzy on her brother's Commodore 64 as a nipper. She'll give just about anything a go, but she's got a particular soft spot for indie adventures. If she's not gaming, she'll be building Lego, reading a thriller, watching something spooky or... asleep. She does love to sleep.