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Beyond Galaxyland preview: Star Wars meets classic Final Fantasy

Home » Previews » Beyond Galaxyland preview: Star Wars meets classic Final Fantasy

It all begins with the destruction of planet Earth. Or at least, just before it. You see, just as the cataclysmic event is about to happen, teenager Doug is whisked away to somewhere called Galaxyland. It’s there that he continues to live out his days, but he can’t help but be curious about the place. And so begins Beyond Galaxyland, an epic adventure that will see you visiting a range of bizarre planets with an assortment of interesting companions.

Jumping into a demo of Beyond Galaxyland, after a brief intro we were catapulted to its halfway point, heading to the planet Erros to undertake a side quest as to not spoil the game’s main story. And though our time on Erros was brief, it successfully made us very excited about Beyond Galaxyland’s release later this year. If you’re a fan of sci-fi series such as Star Wars and classic RPGs such as the old Final Fantasy games, this is one to watch out for.

Landing on planet Erros, we weren’t alone. Though mainly in control of Luke Skywalker-like sword-wielding protagonist Doug, his companions – a battle droid and a large talking guinea pig called Boom Boom – assist in combat, granting access to a wide range of abilities. Doug is accompanied by a flying robot called MartyBot, too, who isn’t much use in combat but does appear to be a font of knowledge.

Beyond Galaxyland body 2
Image: Sam Enright

Unusually for what is essentially a classic-styled RPG, exploration is carried out on a 2D plane, giving Beyond Galaxyland a feel of a 2D platformer in ways. You can move in and out of the background at certain points, allowing for more complex navigation through areas. And, instead of having random battles, combat commences upon making contact with a visible enemy. Hit them with your sword and you can cause them damage beforehand.

The turn-based battles here are your typical RPG fare, with combatants acting upon their speed. On any given turn, the members of your party can attack, use an ability or cast a summon, as well as the usual options such as using an item and trying to escape. What’s notable here, however, is that when performing an attack you get to perform multiple as long as you have available ability points. When attacked, you can also lessen the damage received with a well-timed button press to guard.

Beyond Galaxyland body 1
Image: Sam Enright

After briefly taking control of Boom Boom for a short while to fend off a small army of dinosaurs encroaching from both sides with his blaster, our time with Beyond Galaxyland culminated in a boss fight against a giant, fearsome T. Rex. It’s here that our combat abilities were really put to the test, having to make use of buffs, healing and more to make it out alive. It’s at this point that we really started to appreciate the battle system and the options it offers.

With our time with Beyond Galaxyland over, we couldn’t help but be impressed with what we’d played. This is a game with real character and charm, a seemingly humorous adventure that also has depth. Needless to say, we’re looking forward to exploring more of Galaxyland in the future, visiting its many planets via its galaxy map, unravelling its story and digging into its side-content. It’s now well and truly on our radar, and it should be on yours, too.

Beyond Galaxyland launches later this year on PS4, PS5, Xbox One, Xbox Series X/S, Switch and PC.

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