Author: Wesley Scott

Wesley is a writer and actor living in Chicago in a tiny studio apartment who spends his days gaming, reading comic books, watching TV and occasionally going to his day job. He's been playing games since the Atari 2600, has owned every major Nintendo system, and thinks Chrono Trigger is the greatest game ever made. He plays everything he can get his hands on except for sports titles, racing simulators and RTS games.
  • We Are Chicago Review

    According to the Chicago Tribune, 4,368 people were victims of gun violence in the Chicago area during all of 2016. That same year we saw our highest murder rate in twenty years, outperforming New York city by well over 100 deaths. No small feat for a city with roughly a third of their population. As…

  • Destiny: Rise of Iron Review

    Yep, I did it. I bought Rise of Iron. I’ve been off Destiny for almost a year now and yet, with the fallow release schedule before the holiday rush, I went ahead and came back to see what’s improved. How has Bungie made the most polarizing, blatantly exploitative, and conspicuously incomplete game in history any…

  • Deus Ex: Mankind Divided Review

    Much of what Deus Ex: Mankind Divided attempts is admirable. On paper, it seems like there should be an awful lot to love here and during my twenty some odd hours with it there were certainly things I did, indeed, enjoy the sticky pants off of. But Mankind Divided is absolutely a game that, were…

  • I Am Setsuna Review

    Factpinion: Chrono Trigger was and is the greatest game ever made. With that in mind, I hope you won’t judge me for telling Kim that I would be willing to knife fight anyone in the office for a crack at its spiritual successor from SquareEnix and Tokyo RPG Factory. While Diggy’s alright with a peaky blinder nothing could…

  • The Solus Project Review

    Wow! Just wow! The Solus Project is the first game I’ve played this year that has completely shattered all my expectations for it. As a crew member aboard one of several colonization ships being sent from a fleet containing the last surviving inhabitants of Earth, fleeing their dying planet in search of a new home, you crash…

  • Sherlock Holmes: The Devil’s Daughter Review

    I loved Crimes and Punishments, Frogwares’ last crack at the Sherlock Holmes franchise. There they took several big steps forward, offering the new deduction space where players could piece together all the clues they’d collected and come to multiple conclusions in each case, some correct and some not so much. They also enhanced the visuals a great…

  • Duelyst Review

    Back in 2014, as every major publisher in the industry was clamouring to figure a way to stuff microtransactions into their games (a trend that seems to have curbed itself but has in no way subsided), Blizzard appeared out of the vasty blue with a free-to-play card game called Hearthstone. They swore up and down that it…

  • Kill To Collect Review

    “Oh, boy!” I thought to myself as I perused the description of Pieces Interactive’s brand new overhead arena brawler, Kill To Collect. “It has 1-4 player co-op! I sure can’t wait to sit down on the couch with my friends and relive those halcyon days of playing smash TV with my friends!” I even had friends…

  • Into The Stars Review

    It’s not often that a game can present itself, at first blush, as an aggressive abortion of undercooked, slapdash design elements that barely manages to drag its mutilated carcass off a freshman developer’s sketchpad and onto Steam’s notoriously permissive and unregulated wasteland of a storefront then, against all odds, over a series of increasingly tolerable…

  • The Division Review

    The Division is a game I should be incredibly cynical about. I mean, it’s developed by Ubisoft, a studio that seems to call entire investor meetings just to figure out how to piss off their consumers, and its feature list reads like a marketing team went full bukkake on a development room whiteboard but… well,…

  • Final Fantasy Explorers Review

    My fondest gaming memories probably come from the countless hours I spent on the original Dreamcast version of Phantasy Star Online in high school. Sure, I’ve played better games both before and since but Phantasy Star Online managed to catch perfectly condensed lightning in a bottle and keep me grinding away happily for hours in its…

  • Dragon’s Dogma: Dark Arisen Review

    Combine the art style of Dark Souls with the open world of Skyrim and the vertical combat of Shadow of the Colossus. That would make for an awesome game, right? It does. Mostly. That awesome game is called Dragon’s Dogma and it was easily in my top ten for the last generation. Now, after an…

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