Is Rockstar working on Grand Theft Auto 6? Of course it is.
Given Grand Theft Auto 5’s overwhelmingly positive reception, it’s inconceivable that Rockstar, creator of the game, isn’t at least laying the groundwork for a follow-up. It’s been suggested that, thanks to Grand Theft Auto Online’s ongoing profitability, any sequel would feature a far greater focus on multiplayer and may even lack a single-player mode.
We, however, are happy to dismiss that as stuff and nonsense and instead fantasise about the features we’d like to see in Grand Theft Auto 6. Features like:
Grand Theft Auto: San Andreas’s sheer size was astonishing. The game boasted a total of three cities (one of which was Grand Theft Auto 5’s Los Santos), each connected by stretches of countryside. You could drive, fly or even walk between the cities, though it took upwards of an hour and a half to traverse the map on foot. We’d like to see Grand Theft Auto 6 take a leaf out of San Andreas’s book and sport two or more fully-featured cities.
There is a ridiculous number of user-created add-ons available for the PC version of Grand Theft Auto 5. You can roam around the city as the Incredible Hulk, defend yourself from waves of deranged pedestrians or even subject the city to a massive tsunami. The former would clearly present some copyright problems but we’d be over the moon if the console versions of Grand Theft Auto 6 supported mods. Just don’t mention “Hot Coffee”.
More building interiors
Grand Theft Auto 5’s Los Santos is, when you’re driving along, lovely to look at. But when you’re on foot you start to notice the cracks such as the way that most shops are mere decoration. We’d like to see Rockstar go the extra mile to further the illusion by letting players explore a wider range of building interiors. We wouldn’t expect to be able to wander into people’s homes, but seeing a shop or a mall and being able to set foot inside would do wonders for Grand Theft Auto 6’s sense of immersion.
Virtual reality support
Grand Theft Auto 6 seems like an obvious candidate for VR support, both on PC and on PlayStation 4. Imagine being able to belt through Grand Theft Auto 6’s streets in VR, glancing behind you to check whether the cops are on your tail. Or peering out from behind a corner, returning fire as a bullet whizzes past your ear. That said, Grand Theft Auto 5’s first person perspective can be disorienting when you’re rolling or climbing over obstacles so Rockstar would have to be careful when implementing this feature. Otherwise you could end up with a visor full of vomit.