Author: David Treharne

David makes Video Games, and has a 2:1 BA Degree in Computer Game Design.
  • How Do We Define What Makes a ‘Game’? An In-Depth Discussion

    While playing Final Fantasy XV, it got me thinking about the older entries in the franchise. I realised how ‘hands on’ the battle system of XV is in comparison to the passive/observative nature of the older entries. It all got me thinking back to my time in university, and our discussions on what qualifies something to be…

  • SpiritSphere Review

    SpiritSphere manages to encapsulate what made the retro era great, but without falling short when it comes to presentation and gameplay.

  • Overview of Machinima Part 4: Notable Examples & Conclusion

    This is our fourth and final part of our overview on machinima series. We’ve discussed its definition, its practical execution, and in part 3 we discussed the communities and platforms used to promote and share works with others online. Now we’re going to look at notable examples of machinima over the years to see how the improving…

  • UK Retail Store GAME Launches “Belong” for Competitive Gaming Spaces

    GAME has just announced the arrival of its “Belong” sections in-store. Put simply, Belong will offer areas where a variety of console and PC hardware is available to play for both casual and competitive play. Whilst the company will be hosting events and esports-related competitions, it will also be a space that accommodates things such as birthday parties or…

  • Which Final Fantasy Should You Start With?

    With Final Fantasy XV just a few days away, masses of Final Fantasy fans around the world are excited to play a game that’s been in development for 10 years. With all of the buzz surrounding XV however, you might be wondering where on Earth you should start if you’re new to the series. If you want…

  • Top 10 Final Fantasy Games

    In case it isn’t apparent that I’m obsessed with Final Fantasy yet, here’s more evidence to help back up that claim: a list of my top 10 Final Fantasy games. With so many games in the franchise however, it’s first important to establish if we’re talking main entries only, or whether spin-offs, tactics titles and other misc entries…

  • Pirate Pop Plus Review

    Pirate Pop Plus is a game that tries to emulate the good ol’ days of the original Game Boy. Including such aesthetic pleasantries like a monochromatic screen, faceplate, d-pad, and even going so far as allowing decals/stickers to be placed around the unit, the game does its best to make you feel like you’re playing…

  • Top 10 Rhythm/Music Games of All Time

    Music is the universal language of the world. Despite some cultural influences and differences, we all enjoy music in various forms and genres. No matter where in the world you’re from, music is a common ground for all humanity. So it’s no surprise then, that music and rhythm games are incredibly popular around the world….

  • Overview Of Machinima Part 3: Communities & Content Hosting

    Want to catch up on what you’ve missed so far? Read Overview of Machinima Part 1 and Part 2 first! So here we are, the third part of our series on machinima. I’ve been spending a few months writing this one up. In all honesty, it was a mixture of not knowing what was appropriate to bring…

  • Unbox Review

    Unbox takes you back to a simpler time. The time of the 90’s platformer to be exact. Anyone who grew up gaming in the 90s will remember the typical platforming formula of collecting keys/crystals/eggs, tackling various challenges along the way, collecting secondary items to help purchase costumes or items, and opening new doorways to optional…

  • MMOs, Marriages and Roleplaying

    Whilst I consider myself a devout gamer, one part of the stereotype I’ve not fulfilled is having a love for MMOs. Sure, I played WoW for a while, I dabbled with Lord of the Rings Online, and I had a good run with Star Wars: The Old Republic. Realistically though, I never spent more than…

  • Top 10 Game Series Based On Anime

    In Japan, the culture between anime and games is tightly knit. To be an Otaku, is to usually be someone who obsesses as much about one as the other. Each has in turn, influenced one another, and inspired each other in different ways. So it’s understandable that along the way, there’s been a convergence where…

  • Dimensional Intersection Review

    Write a review on an abstract music VR experience they said. It’ll be fun they said. Dimensional Intersection from Nicalis is something of a tricky title to write about. With no gameplay, so to speak, how are you meant to write a game review? As I stated above, this is an abstract music experience, not a video game…

  • 10 Sonic The Hedgehog Games That Define The Last 25 Years

    Sonic the Hedgehog has been with us for a long time now – 25 years in fact! 2016 marks the 25th anniversary of everyone’s favourite blue hedgehog, which is a huge milestone for any fictional character, in any piece of media. Sonic has enjoyed a lengthy success due to his ability to adapt to new technologies and…

  • Quantity vs Quality: Is Deus Ex: Mankind Divided Too Short?

    It was only yesterday that I finished Deus Ex: Mankind Divided. I took a completely stealth-based approach, with the only kills I accrued being those from environmental hazards such as loose electrical wiring or other convenient contextually based objects. I never fired one bullet. Despite my stealthy approach, slowly making my way through area, I…

  • The Collider 2 Review

    Protect your planet by controlling a lone pilot that flies into the centre of the orbiting enemy mothership, avoiding obstacles and defeating enemies as you fly through. The Collider 2 is an endless runner with its own twist on the genre and enough content to keep things enticing. There isn’t much to explain about The Collider…

  • Stardust Galaxy Warriors: Stellar Climax Review

    I’ve played quite a few bullet-hell shmups over the years, and whilst many have come and gone, none have quite captured the feeling I used to get from playing them on the early 3D consoles such as the PS1 and Sega Saturn. I wouldn’t go so far as to say that I love the genre, because they inherently…

  • Top 10 Game Engines

    The best engines for making games Whether you’re looking to start up as an indie developer and need an intuitive and user-friendly experience to suit a variety of different projects, or you’re a triple-A developer needing a set of robust and powerful in-house tools for a particular title, game engines are the powerhouses that crunch numbers…

  • Infinium Strike Review

    Tower defence is a weird genre. There’s so many permutations of it that’s it hard to draw clear distinctions sometimes. In a way, most strategy games are a form of tower defence: it requires knowledge of unit types, what they counter, what they’re countered by, their positioning in games where their location modifies their attributes and…

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