Author: Brandon Langrock

Brandon has been gaming since a Super Nintendo controller was placed in his tiny Canadian hands. Since then, his gaming habits have persisted all the way into adulthood. When he isn't sampling the latest JRPG from some developer that you haven't heard of, Brandon enjoys games of all genres, especially Smash Bros. and Mario Kart with his friends. Just don't throw his controllers when you lose!
  • Human Resource Machine Review

    I was nearing around the fifteenth stage in Human Resource Machine, the latest game from Little Inferno developer Tomorrow Corporation, when I realised that it didn’t feel like a game. Rather, it felt like programming – which is exactly what the game is about. Human Resource Machine is a title that unapologetically appeals to only…

  • iO Review

    Though far from revolutionary, iO is a simple, yet intuitive puzzler that is sure to dig its hooks into fans of the genre looking for a unique challenge.

  • Shantae: Half-Genie Hero Review

    Remember back in 2013, when Kickstarter was all the rage? I recently looked back at many of the video game projects that I feverishly supported, noticing that I’m still waiting for many of them to release. The quality of those games that I had already received were a bit of a mixed bag, and I’m…

  • Feist Review

    Coming from developer Bits & Beasts, a small team in Switzerland, is Feist. Originally released in 2015 on Steam, this stylistic sidescroller now sees its release on PlayStation 4 and Xbox One. At first glance, it’s impossible not to draw visual similarities to games such as Limbo, NightSky, and Badland. Trying to put comparisons aside,…

  • Pokémon Sun and Moon Review

    During my off-time between titles, I often wonder if my passion for Pokémon is waning. Having followed the franchise since its first releases as Pokémon Red and Blue two decades ago – check out my rankings of each generation here – I worry that the magic of the tried and true formula of battling, trading…

  • On the Road to Alola: Ranking Pokémon’s First Six Generations

    In the wake of Pokémon Sun & Moon releasing this week, I thought that this would be a great time to reflect on all that the Pokémon series has achieved over the past 20 years. I got thinking – what better way to keep the hype train moving than to fuel the argument of which generation is the best? Any…

  • Sword Art Online: Hollow Realization Review

    It’s certainly justifiable arguing that Bandai Namco has saturated the market with Sword Art Online games as of late. Sword Art Online: Hollow Fragment was first released in 2014, followed by Sword Art Online: Lost Song in 2015. Now marks the release of Sword Art Online: Hollow Realization, the sequel to the two previously mentioned…

  • Pankapu Episode 1 Review

    It genuinely warms my heart to think of just how successfully persistent the platforming genre is, even now. I grew up with a wide array of side-scrolling platformers on my Super Nintendo, and to see platformers thriving in both small and large-scale creations is a comforting sentiment. Pankapu, developed by Too Kind Studio, aims to…

  • Krinkle Krusher Review

    The tower defence genre is primarily known for its entries on mobile platforms, though a few trickle into the console market every now and then. Krinkle Krusher, developed by the Brazilian studio Ilusis Interactive Graphics, is one such game. It feels almost lazy to describe Krinkle Krusher as another game with the typical mobile formula,…

  • 100ft Robot Golf Review

    In all of my years spent playing the countless rounds of Mario Golf and the odd Tiger Woods game, never did I think, this would have been better with massive robots. Granted, that could be due to a lack of creativity and not enough exposure to Transformers as a small child. And yet, here we…

  • Dragon Quest Builders Review

    It’s really quite impressive how flexible Square Enix is willing to be with the Dragon Quest franchise. While recent games like the Dynasty Warriors-esque Dragon Quest Heroes stretch the boundaries of the series, its core games – such as the recent 3DS version of Dragon Quest VII – stay faithful to the traditional JRPG formula….

  • Tokyo Twilight Ghost Hunters: Daybreak Special Gigs Review

    Combining elements of visual novels with pieces of other genres is becoming progressively more common these days. Developer Arc System Works is no stranger to this design strategy, as both Guilty Gear and Blazblue – two beloved fighting game series – both utilise virtual novel elements in their story modes. Teaming up with developer Toybox…

  • Games That Changed Our Lives #33: Final Fantasy IX

    I recall that, for one of my early birthdays, I told my mother that I wanted to rent the original PlayStation console from the local video game rental store. The fact that video game rental stores still existed should put this story’s timeline into perspective for you. She agreed, and so I found myself on…

  • The Legend of Heroes: Trails of Cold Steel II Review

    Having recently completed the original Trails of Cold Steel game, I was thrilled to get my hands on The Legend of Heroes: Trails of Cold Steel II. I was eager to discover what would happen next with Rean and the rest of Class VII after the first game’s ruthless cliffhanger ending. As a direct sequel,…

  • Touhou Genso Rondo: Bullet Ballet Review

    I’ll be honest: when I first chose to review Touhou Genso Rondo: Bullet Ballet, I was excited but had absolutely no idea what I got myself into. I knew that I really appreciate NIS America and many of the games they publish, and that this game’s title sure is a mouthful. I decided to do…

  • MeiQ: Labyrinth of Death Review

    Japanese developer Compile Heart and its parent company Idea Factory are gaining a lot of ground with Western audiences as of late. In addition to developing some popular series as of late like Hyperdimension Neptunia and Fairy Fencer F, they also localise a great number of their titles for North American and European audiences. That…

  • Bound Review

    Exploration games tend to walk a fine line between being labelled as games or as experiences. These kinds of games often feature simple gameplay mechanics as a means to convey an overarching narrative. As seen in Thatgamecompany’s 2012 game Journey, these narratives are often extremely intimate and effective at evoking emotional responses within the player….

  • Tricky Towers Review

    The Tetris formula is one beloved by many arcade puzzle fans around the world – myself included. Many games have expanded on the traditional formula, introducing new quirky mechanics to keep the formula fresh. Alongside this formula, physics-based puzzle games have maintained popularity in the form of both flash games on the web and on…

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